A rogue-like wave-based survival game based on peruvian mythology made for the Unidos Game Jam. The player can control both the warrior that kills the monsters that are invading and the chef herself who cooks various dishes for the warrior.
For now there are only 3 waves to survive.
The game has its rough edges, like incomplete localization and some bugs here and there (and some mechanics like power aren't working now), but it's playable from start to finish.
I'm one of the programmers in this project. I worked on the Game Mechanics (movement, combat, health), Game Logic (mainly the waves), Experience and Level Up Mechanics, Enemy AI.