Alien Shooter: Vengeance (also known as Alien Shooter 2) is a top-down shooter video game for Microsoft Windows developed and released by Sigma Team in 2007 as a sequel to Alien Shooter. A remade version called Alien Shooter 2: Reloaded features changed game mechanics and a few new levels.

The game starts with the player arriving at the on-site M.A.G.M.A facility at some point in year 2030. After meeting with the local commander, General Baker, the player goes on their first mission: searching for survivors within the facility while fending off waves of aliens. Non-player characters in this mission include Nicholas, an engineer who provides rewards if the player fulfills his requests, and Kate Lia, a mercenary hired by M.A.G.M.A. who is abducted by the aliens when the player becomes trapped in the facility's computer room. While at the facility the player is also asked to disable a self-destruct program that threatens the facility. Once the program has been shut down, General Baker concludes that the aliens must have a leader, and it is the leader who activated the self-destruct program. The player also discovers that the M.A.G.M.A. Energy Corporation has made a deal with General Baker in sometime, asking him and the rest of the mercenaries to shut the entire base down in return for a large amount of money. The player is then sent to the next facility, the ME2 Base.


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After battling through hordes of aliens, the player finally manages to enter the ME2 Base. While clearing more aliens from inside the base, the player is asked to download research data and destroy some experiment capsules. General Baker asks the player to rescue Kate after M.A.G.M.A.'s research is destroyed. He has located an alien breeding ground deep within a coalmine nearby and sends the player and a few soldiers to destroy the breeding ground, eliminate the Alien Queens (Alien Mother Scarabs), and remaining aliens once and for all. Before reaching the final room, the alien's leader and Baker will both tell the player to give them the research disk and the alien leader threatens that Kate will die if the player doesn't give him the disk. After that, the player will need to make a choice.

If the player chooses to go to the alien leader and save Kate, General Baker will scold the player for disobeying him. He also reveals that the downloaded data contains information on how to control the aliens and that he plans to use it. In a confrontation with the player, Baker true goal to rule over mankind was revealed and had to be killed. On their way to save Kate, the player engages the aliens, leading to a final battle in which the player kills the Alien Basilisk (alien leader). After defeating the alien leader, the player discovers that Kate is dead already by the time the player reaches her. The disk containing the data on controlling the aliens and the portals is destroyed. Without the leader control, factions in the alien army have begun to fighting each other instead of attacking humans, enabling human military to take down the disorganized alien force gradually over time. The game ends as cities suffering from alien invasions begin to recover peacefully.

However, if the player decides to go back to General Baker instead of rescuing Kate, the alien leader will send teleporting minions to attack him and gives the player as one final warning. If the player gives Baker the disk, he will teleport away, and M.A.G.M.A. will order the player to find General Baker as quickly as possible. After the player finds the remains of Baker strewn throughout a M.A.G.M.A. base, the Alien Basilisk organizes the alien hordes into a powerful organized army and manages to overrun most of the major cities, causing most of the humans to perish, the Earth Government using nuclear weapons to destroy cities overrun with aliens, and M.A.G.M.A. still trying to recover its experimental energy weapons, all these events being described in the final journal entry of the last human on earth.

A stand-alone add-on was released in 2010, titled Alien Shooter 2: Conscription. It features a new campaign, a few new weapons, and new types of monsters. The story is a prequel to the original game, telling the story of a new recruit of the M.A.G.M.A. corporation, who is stationed on one of the military bases. Suddenly, the base is attacked and the player is forced to fight for his life. Later, he is assigned by General John to assist Officer Donaldson and his squad in the protection of a secret bunker. The mission is a failure, all the squad is killed by aliens, and the player heads to the evacuation site, where he is ambushed by his own troops. Surviving the ambush, he heads to the bunker in order to find out what dark secrets are hiding. After discovering the bunker is full of alien eggs, the player, allying himself with Corporal Jane who was also betrayed, destroys the facility and travels to another base using a teleporter device. The player and Jane get separated and the player learns these aliens were being used to fight the invasion. Even though Jane is killed by General John, the player succeeds in defeating both hordes of escaped aliens and General John's personal army. The player confronts General John, who is piloting a giant mech-suit and kills him, and then blows up the bases' reactors. The game ends with the aliens escaping the base, leading up to the events of Alien Shooter: Vengeance.

GameSpot gave it a rating of 7.5 out of 10, concluding that "Retro shooters don't get any bloodier or more intense than this."[2] William Usher of Gaming Blend calls it "an adrenaline-pumping experience that has non-stop thrills and top-notch action," giving it a 4.5 out of 5.[3] Dominic Dansin of Game Industry News notes that with this game, "you know what you are going to get" and while it will likely not win any awards, it is still "a lot of fun."[4]

Developed by Sigma Team, Alien Shooter: Vengeance drops players into an expansive sci-fi world of classic hack 'n slash gameplay. Set against the backdrop of an intense conflict, Alien Shooter: Vengeance has players using dozens of gut-ripping weapons to tear though waves of vicious alien life forms bent on total destruction. Multiple character types and an RPG skill-tree expand the game experience, while multiplayer gameplay modes increase the replay value. With the choice of three different game modes - Campaign, Survival and Multiplayer - the adventure will continue for hours on end!

Set against the backdrop of an intense conflict, Alien Shooter: Vengeance will have players using dozens of gut-ripping weapons to tear though waves of vicious alien life forms bent on total destruction. Multiple character types and an RPG inspired skill-tree expand the game experience, while multiplayer gameplay modes increase the replay value in 3 different game modes -- Campaign, Survival and Multiplayer.

Alien Shooter: Vengeance is a game where you, you guessed it, blast extra-terrestrial beings into space goop. It's an entertaining, standard shoot 'em up game for the PC, with no plot to speak of other than... well... exacting vengeance upon the aliens by shooting them

Not a first person shooter, the graphics are reminiscent of the 1980's arcade-style play with a drop down, isometric camera. It lacks the finesse and compelling storyline of some of the more recent shooter releases, but offers the pure, unadulterated joy of shooting lots and lots and lots of aliens. We didn't even have to stop shooting long enough to buy bullets, because the aliens drop them.

Alien Shooter: Vengeance (aka Alien Shooter 2, Alien Shooter 2: Reloaded) is a video game published in 2006 on Windows by CDV Software Entertainment AG, Strategy First, Inc., 1C Company, Sigma LLC, 1C Publishing EU s.r.o., CDV Software Entertainment USA, Inc.. It's a role-playing (rpg) game, set in a real-time, sci-fi / futuristic, shooter and action rpg themes, and was also released on Mac.

In Alien Shooter: Vengeance, players must select from several mercenaries and then work their way through several levels of alien attacks. To accomplish this task, gamers must locate the non-player characters located in each area and obtain the information to complete a necessary objective. After finishing the mission, players can remain in the environment to explore and locate hidden areas or continue on through the story. After each stage, gamers are rated on performance and will earn experience points to spend on active and passive statistics such as weaponry, speed, armor, and health. A variety of weapons are available, and gamers can revisit the armory as they progress to obtain bigger and better artillery.

Developed by Sigma Team, Alien Shooter: Vengeance is a third-person shooter that drops you into an expansive sci-fi world of classic hack 'n slash gameplay. The story itself is pretty bare-bones. It's the postapocalyptic future and you're working as a mercenary for the MAGMA Energy Corporation. Awful and dangerous experiments were held there and now they are beyond control. The end result is that suddenly there are hundreds of aliens running around in all their facilities, killing everyone in sight. Now lots of ugly aliens need to be blown away!

In the game you begin play by selecting a mercenary from a list of pre-made characters. Each is a little different in terms of their skills (night vision, quick learning, enhanced healing ability) which affect things such as their weapon proficiencies, sight range, and experience rate. Once you have your character picked out and you've spent your extra stat points, you're dropped outside of a research base that is experiencing a slight problem of alien infestation. Your job is to get into the base, locate any survivors, and shoot everything that moves.

The game works just like your standard isometric action-RPG. In that regard I would describe it as Shadowgrounds meets Diablo in the bloodiest alien frag-fest in recent memories. You will shoot, and shoot, and shoot some more until your experience meter is full and you get a level-up. As I mentioned, the game has a fairly simple character advancement system where you can enhance skills as you advance in levels. Each time you level, you will gain 5 skill points that can be put into your character to increase your stats. Depending on how you spend these points you will be able to move faster, gain strength, use more powerful weapons, implants, armor, and other useful items. The skills primarily deal with specific weapon categories - shotguns, pistols, grenade launchers and the like - but also include attributes such as accuracy, strength, health points, and dexterity. You can either level up your main stats like strength, or specific weapon stats like becoming a better shot with shotguns or pistols. Some of the more advanced weapons and armor require a minimum level of proficiency before they can be equipped. e24fc04721

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