I'm Alice Brandom, a character artist who studied Game Art at De Montfort University.
A highly motivated and enthusiastic artist who enjoys translating character concepts into functional game-ready models. I am experienced in a variety of industry workflows, and love producing diverse characters, styles, hair cards and optimal, deformable topology.
ZBrush
3ds Max
3D Substance Painter
Photoshop
Unreal Engine 5
Marvelous Designer
Maya's XGen
Marmoset Toolbag
Check out my ArtStation portfolio & connect with me on LinkedIn