A tutorial video on packing your texture in the most efficent and rigid way possible
A tutorial video on creating better fog in your game engine of choice
I made a free geometry nodes teapot that people can download
In this video I talk about Physically Based Rendering in detail. Maybe too much detail...
In this video I talk about the development of the parkour game and give a quick channel update
A Showreel of my best work of 2024
The first trailer of the parkour game I am working on with some friends
Stylized nature assets can be hard to create, so I created a simple guide that can help people create them
A free give-away of the assets created for one of my bigger projects
In this video I talk about modular assets and why game developers should use them
Creating an add-on that simplifies the process of creating pillows and plushies. Both digitally and for real-life applications like sewing
In this video I talk about some tricks I discovered while playing around with Blender's compositor
In this video I break down the process and techniques I used to create the (unofficial) Counter Strike anime opening
Immortalizing my favourite korean dish
The (unofficial) Counter Strike anime opening. This project was a passion project born out of curiousity of experimenting with mixed media