⚡️ This page is under development. More content will be added soon!
⚡️ This page is under development. More content will be added soon!
25-05-2025
Teamed up with the talented Artist Eshan & Ritesh. Theme challenged us to build a complete game in just 9 hours using the best of AI, and we loved every moment of it!
12-02-25
Teamed up with the talented Concept Artist Eshan and 3D Artist Ritesh to create a game prototype, BubbleGun, in just 48 hours as part of the world's largest game jam.
Play BubbleGun Jam v0.2 here!
17-12-2024
While working with Rayll, I had the opportunity to virtually re-create Rent-a-Cabin (in-game Airbnb) website's houses in Unity!
It was one of my favorite tasks, as I got to experiment with the entire scene and how things looked!
27-10-2023
Created a short survival defence game in 4 days for 💀 Scream Jam 2023 game jam. This was my 2nd Scream Jam. More to come!
Windows Game Link:
23-09-2024
I challenged myself to create a creature design I had never tackled before. Over the course of four days, I expanded my repertoire and explored the unsettling world of an eyeball creature. It was an exciting and rewarding experience!
23-04-23
Made a prototype game in 4 days for 💀 Scream Jam 2022+1.
Game Link - Night Delivery.
I will continue the work and will release full version of the game soon.
09-04-23
Tried to create a Liminal space scene in Unity HDRP using volumetric fog and other post-processing volumes.
Short development video - Unity3D's Reddit.
29-10-22
Tried to recreate a scene from the movie 'Bladerunner 2049'.
This was created as a submission for Unity's Creative core pathway's Camera & Lighting challenge.
Submission link: Unity play.
26-09-22
Here are some work-in-progress images from Unity and Maya, along with reference images from the game design document of Rocket Car Boost Trial (RCBT).
Creating this game from scratch, being a fresher, was definitely a BT!