This is a section to track my progress. A challenge that was inspired by a book called "Atomic Habits", where it is mentioned that the key to mastering a skill you just need repetition. Making a job a habit will help me gather motivation to create and peruse my passion for graphic design and 3D art. During these 7 days, I have to create a art piece a day. It does not have to be perfect or fully finished, it just needs to be something on the board. Under each piece, there should be a short comment of what it is, where did the idea come from and what can be done more to imrpove it.
Working for a client that needs 3D advertisement for a supplement product, throughout the day, I was modelling a 1-to-1 replica of the product.
A project I had in mind for a long time, however, I never had the motivation to finish it. The idea came from a Lithuanian song that is all bout the unlikely phenomenon - broken pearls. It was very hard to implement this idea; therefore, I never felt the need to approach it. Now I found a way to actually create this scene. It is not yet the finished product I am looking for; however, I believe that if I take the time to actually polish this visualizer, it could become something breathtaking.
I had an idea of a cigarette dropping on wet concrete and making a wave based on the physics of the drop. I followed a few tutorials, and it seemed like a simple way to implement it. But the more I played around with the rigid body physics and dynamic paint, the more I understood that this might not be possible. When you apply two of these physics methods they start glitching out and cancelling each other off. That is why I decided to leave it be for now, since I have already spent to much time and effort to recreate this effect.
For one of my scenes that I am creating for a client, I want to mess around with light and how different shadows can make the scene feel more alive and realistic. For this, I had to learn about gobos, which are basically cutouts of silhouettes that you can put in front of the light to create stunning shadows. Using volumetrics also helps a lot to create god-rays.
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