LINGUA FRANCA
3D Third-person puzzle-adventure
2025 • Unreal Engine 5 • PC
32-person team, ~7 months - Capstone project
Director, scenario design, concept art, additional art, graphic design
An ambient puzzle-adventure about snapping proof that an alien landed in your city, even when no one else believes you.
Play as Asa, a 12-year-old kid trying to catch an alien that's appeared in her city three days before the end of summer vacation. With a Polaroid and your wits, work your way toward building the perfect operation you'll need to catch an organism no one's ever seen before. And when something's too big to do on your own, look around. There are a lot of things people care about. What can the right picture tell them?
Available on Steam.
GRIST.NET
3D Student film
2025 • Unreal Engine 5
Solo project, 1 month
Director, artist, writer, animator, editor
A girl waits in her room for the end of the world. For 24 hours, a conspiracy imageboard debates when it's going to happen already.
Tuesday is home from school on June 19th, 200X, the day predicted for an apocalyptic event somehow linked to solar flares, oxygen sinks, and Microsoft Paint, which has become the fixation of the doomsday-prepper online forum grist.net. Cacophony and boredom in the early internet age.
NEVER REALLY ALONE
2D Top-down psychological horror
2024 • Game Maker Studio • PC
6-person team, ~2 months - Alternative Games project
Scriptwriter, lead artist, engineer, graphic designer
A stressful day is not always solved by a good night's sleep. A young girl explores her new foster home in search of her stuffed cat to put off falling asleep for just a few more minutes.
Available on itch.io.
RISE
2D Puzzle-platformer
2023 • Unreal Engine 5 • PC
7-person team, ~3 months - Traditional Games project
Environment artist, engineer
The year is 2091, and humanity has vanished from the face of the earth. Kai is what people once called a 'scavenger', living off combing the corpse of the city for remnants. Scraps off the table. He heads upwards, towards his only chance at escape.
ORCHARD 8801
3D Platformer
2024 • Unreal Engine 5 • PC
Solo project, ~2 weeks - Graybox demo
Level designer
A nonlinear 3D platformer in the vein of Celeste 64. Try to collect 20 microstars in the ruins of an interstellar civilisation.
PARASOL LOOM
3D Platformer
2025 • Unreal Engine 5 • PC
10-person team, ~3 weeks - Proof of concept
Scenario design, concept artist, lead writer
A 3D puzzle-adventure set in a mysterious underworld, where even the stars aren't what they seem. Play as Loom, a tiny, abandoned penguin traveling through a labyrinth of caves, where the leaking dreams of divine spirits become little worlds in themselves, in search of the surface - and the return address on his parasol.
THE DEVIL'S OWN WHOLESALERS
Card game
2022 • Printout tabletop
Solo project, ~2 weeks - Design project
Game designer
A single-player card game where the player, a fruit merchant in hell, races against time to serve deliveries and avoid public boiling. A highly replayable, turn-based tile-matcher where you'll have to think on your feet to have any shot at making it through the gauntlet of the free market.