Flow Simulation
Drag Chart
Lift Chart
Combination Wheels Final Drawing
Flow Simulation
Drag Chart
Lift Chart
Combination Wheels Final Drawing
Design 1 - top picture and left center picture: Basic car design, slanted hood to direct the air smoothly up and out of the way, tires would be exposed like normal cars
Design 2 - Race Car design, slanted front and slanted back with wing, exhaust in back where air flows out
Design 3, similar to a rocket, comes to a rounded point at the front, tires would be located on the inside of the frame with fenders around them to redirect the air around the tire
Car will remain the same shape with all 4 thin tires. I want to try and adjust the wheels or add parts to the car to direct the air around the wheels if it becomes an issue with the air resistance. The first test in the flow simulation will test the air and its movement around the car, and adjustemnts will be made to make the car more aerodynamic.
After collecting data and seeing how aerodynamic the car is, I decided to make some changes to help reduce any drag the car may have. The car is still the same shape, and 9 holes were added symmetrical to the center if the car to help with the air flow. These holes will allow some of the air to flow through the car instead of around it, hoping to reduce the drag even more.
First flow simulation test - turned out very successful. No red dots appeared, which showed that the car was pretty aerodynamic. Some changes will be made and adjusted to try and make it even better.
Second flow simulation test - even more successful. Air flow successfully flowed through the car, reducing the drag and lift. More green dots appeared, which shows that the car got even more aerodynamic.
When the results were displayed, the current values displayed were sitting at about -0.40, and the goal was to get them as close to 0 as possible, which shows that the car wasn't too aerodynamic.
After these results were displayed, the current values increased a lot to around -0.19. This shows that adding these holes through the body of the car made it way more aerodynamic.
Back view of the car after hydrodipping
Front/Side view of the car after hydrodipping
Side view of car after putting on the axles, painted wheels and washers
Isometric view of car after putting on the axles, painted wheels and washers
My time is on the left, finishing the 60 foot race track at 1.632 seconds, where the competitor on the right finished at 1.708 seconds
My car is on the left, competitor is on the right. Cars launch at the same time
Another perspective of the cars launching and starting the race
Slow motion video of the cars finishing the race and passing the photo gate
After launching the car, we quickly realized that the string to keep it going straight was not tight enough. It allowed for a lot of movement which made the car go left and crash into the photo gate at the end.
This is what the car looked like after crashing, it got tangled up in the wires for the photo gate and resulted in the car breaking towards the front.
You can see where the car broke towards the front. I used a combination of hot glue and super glue to reassemble the car to make it last for the third and last race.
Because of the failure with the guideline string and car, it resulted in a DNF, or did not finish. Hopefully the glue will hold the car together to get some sort of completion time for the third race.
The final time of race 3 was 1.342 seconds. That was .29 seconds faster, which is a big margin for a small track like this.
Despite the challenges faced in Race 2, the glue held up and I was able to complete the third race. The car beat its time in the first race, and it was definitely a success.
You can see here how the car bounces a little bit, If I were to redesign I would add more weight to the front to keep it from bouncing as much, but was extremely successful time-wise in the end
It is very clear that the car didn't launch as fast as it did in Race 1, but definitely accelerated quicker
In the images below, the one on the left shows the formulas used to obtain the average maximum velocity that the car reached before slowing down. The image on the right shows the numbers and data collected throughout the races to find that velocity. The values were:
Race #1: ≈ 59.64 MPH
Race #2: Track/Car Errors, No Data Collected
Race #3: ≈ 65.15 MPH
Overall Average: ≈ 62.4 MPH