I have a jpeg sequence rendered from 3ds max and the motion tracker will not analyze at all, used to work fine in CS6. I don't usually need to do much motion tracking so iv ignored it in the past and just worked around it, but now this is getting ridiculous.

If the problem is specific with JPG sequences but works with other file formats then it's quite obvious there is a bug. Please file a bug report. You should also stop using highly compressed file formats in AE - it slows down AE (having to decompress the image takes away resources from other needs) and your output will degrade if you apply certain effects; especially color and distortion effects.


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Using highly compressed file formats in post is akin to mixing stale beer with wine from a freshly opened bottle. So, keep away from JPGs and MP3. MP4s are difficult to get away from since a large number of cameras capture to this format but there are users who will first convert these formats to a less compressed format prior to working with such files, in AE.

I have an issue in adobe after effects 2019 where every time I put a clip in and the clip has missing frames it detects the frames and adds a really bad looking glitchy effect. Any solution to not get the glitches?

Compression like h264 is not staight compressed 25fps string of still images put together. It uses complicated algorithms to "figure out" what is happening in your video between keyframes, also h264 codec figures out what happens in each frame and compresses stationary parts of video (static backgrounds, flat survaces etc) more than parts where there is a movement. So long storry short - quite complicated process. 

Then you are taking that heavelly compressed by compicated algorithms file and put

There's better than a 90% chance that you are using highly compressed MPEG (h.264) video in your project. This is a common problem. Use production quality frame-based video or transcode your consumer video to a professional format that AE and even Premiere Pro, will not have problems decompressing.

So to clarify your issue and to add what Rick said.

1. put your clip into Adobe Media Encoder

2. convert your video into good intermediate codec (mov/animation, prores, cineform) 

3. put your converted footage into AE

And now - it footage is ok just work on your project and in the future just start with converting your files to mentioned codecs - that will prevent any render issues and glitches and will be less labor intensive for your CPU to playback those intermediate codecs.

But if you see those glitches in newly converted files in AE and in any other player that mean that you have many dropped frames in your footages or corrupted file (that happens sometimes in camcoders, phone videos etc. and more than often while screengrabbing a gameplay wiht some free screen capture software) and there is nothing that you can do than make a fresh recording.

Huge Thankyou for this advice! I am brand new to AE and was having the exact issue posed in the post. Use Adobe Media Encoder, I converted the low bit rate mp4 (H.264) video to Apple ProRes LT and then magically all of my video artifacts went away.

What I don't understand is why I ONLY saw the artifacts during export. At no point did the preview pane ever show the artifacts (flickering/ greenlines, screen shifting). Do you have any insight on why this happens?

Compression like h264 is not staight compressed 25fps string of still images put together. It uses complicated algorithms to "figure out" what is happening in your video between keyframes, also h264 codec figures out what happens in each frame and compresses stationary parts of video (static backgrounds, flat survaces etc) more than parts where there is a movement. So long storry short - quite complicated process. 

Then you are taking that heavelly compressed by compicated algorithms file and put it to After Effects - fairly complicated tool with its own compicated tools and algorithms. 

You put effects on it, overlays, mattes, color corrections etc. and as a final you tell your good old CPU to figureout what is happening with that original file made with h264 (as I said - bunch of compression and computing power neded to do that) then your CPU have to put all of those comlicated effects that you used on your file and then merge those together to give you final file - in most cases also compressed with h264 so another layer of comlicated match algorithms and "figureing out" for your CPU to do. 

So long storry short - there is many places that many things can go wrong. 

So rule for working with AE is simpe (and most of the beginners and even intermediate users does not do that):

- always make life easier for your CPU!

What that mean? Give iu source files as simple to read as possible so for audio - wave not mp3 and for video files made with good intermediate codecs and no heavelly compressed mp4s.

i have a very bad peoblem. i really need help. when i import my clip into after effects there is no audio whatever i do. i have tried ram preview and many other settings. my clip has sound when i play it itn windows media player and quicktime but not when it in after effects someone please help me i would appreciate it. also there is no speaker icon next to the clip like there usually is.

Thanks for all this feedback guys/gals. Indeed it works and plays back when I select the RAM PREVIEW TAB. Is there a way though to play back audio just with regular playback or do you always have to use ram preview when working with audio in AE? (forgive the novice question)

RAM preview IS regular playback in After Effects. Spacebar is pointless (and I'm not even sure why it works at all). You have to remember, as Rick pointed out, that After Effects is completely different fr

We need to know what kind of clip you are importing. We need to know the OS. There's not enough info to make more than a guess that you're using a highly compressed source file or footage from a camera that uses separate wrappers for audio and video. Give us the source of the footage and we can probably give you an answer.

Add a "Tone" effect to any layer, and then do an Audio preview by hitting the period (.) key on your numerical keypad. If you don't hear a tone, you need to check in the AE preferences under Audio and change your output mapping until you can hear the tone.

I'm having the same exact issue. Anyone find a fix? I can see the .wav file in drop down menus (as in screen shot above), audio switch on the click is enabled, and audio is NOT muted in Ram Preview tab. ???????

RAM preview IS regular playback in After Effects. Spacebar is pointless (and I'm not even sure why it works at all). You have to remember, as Rick pointed out, that After Effects is completely different from an NLE.

Now, if you want to just play the audio without having to render, you can press the decimal key (.) on your numeric keypad. During audio playback, you can press the * key on your keypad to leave markers. If a layer's selected, it'll leave layer markers and if no layer is selected, it will leave composition markers.

As someone new to After Effects, you should really start here. The resources linked there cover all of the basic things you need to know about AE including how to preview. Getting a good foundation in the fundamentals will help you avoid much frustration in the future.

I don't know what you're talking about. This is a really long thread having to do with several different issues and several different versions of After Effects (from back before pressing spacebar was useful!). 

I would highly recommend you start a new thread and give as much information as you can! (Exact version number of AE, screenshots of your audio preferences, information about your system specs, specific symptoms, etc.)

Now, I see that your footage is MPEG. Some flavors of MPEG don't have the audio in a way that AE can read. If updating to the latest version of your AE doesn't work, try transcoding your video footage into a production codec.

Not sure if this is mentioned above (feeling kind of cross-eyed this morning) but on a windows PC, holding the "CTRL" key down while scrubbing the timeline plays sound as well (It playes badly due to speed of movement etc, but it plays). I use this method when doing Lip-Synching, it helps to get tspecific sounds matched to mouth movements.

A screenshot of your footage selected in the Project Panel gives us more information about it's audio properties than a shot of the layer in the timeline. See this example? That's what we need to know about your clip to help you. This video has audio:

Now that I finished each seperate composition of my project I would like to merge them together to a finished video. What is the best way to do that? I thought I could just put them in the renderqueue one after another and select the same output file, but after effects is not accepting that. I also tried rendering the compositions individually and merge the videos afterwards via Keyframe Assistant => Sequence layers. But that also didn't work for me or I just did it wrong. Sorry for the basic question but I'm actually lost atm. 152ee80cbc

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