ESCAPE Privacy Policy
1. Introduction
ESCAPE (“the Game”) is a multiplayer VR experience created by [Your Name / Studio Name].
This Privacy Policy explains what information we do not collect, what temporary data the Game uses to function, and how features like multiplayer and voice chat work.
By playing the Game, you agree to the practices described here.
2. Information We Do NOT Collect
We do not collect, store, share, or sell any of the following information:
No real names
No email addresses
No account information
No payment information
No personal identifiers
No GPS or location data
No biometrics
No analytics or tracking data
No saved voice recordings
No saved gameplay data connected to your identity
We do not run external databases or servers that store player personal data.
3. Multiplayer & Networking
The Game includes online multiplayer.
To make multiplayer work, the networking service (e.g., Photon, PlayFab, Meta, or platform-provided services) may process temporary connection data, such as:
Approximate region used for matchmaking
Temporary session IDs
Ping/latency
In-game actions needed for gameplay sync
This data is handled automatically by the platform or networking provider and is not stored by us.
We do not have access to any personal information used by the platform’s services.
4. Voice Chat
The Game includes real-time voice chat.
Here is how voice chat works:
Voice data is transmitted live only between players
Voice audio is not stored, not recorded, and not saved
We do not collect or analyze any voice data
Voice chat exists only for real-time communication during gameplay
5. Third-Party Services
If your platform uses services such as:
Meta / Oculus platform services
Photon (for multiplayer)
PlayFab (for basic network systems)
These services may process limited operational data required for online play.
We do not control or store this information.