3D Asset Game

In this project, I specialize in creating high-quality 3D assets tailored for game development. From concept to final render, each asset is meticulously designed to meet the technical and artistic requirements of modern game engines.

I focus on optimizing models for performance without compromising visual quality, ensuring seamless integration into gameplay environments. This includes detailed modeling, efficient texturing, and attention to scale and functionality to enhance player experience.

Tools: [Blender, 3dsmax, Photoshop, Substance Painter, etc.]
Result: Game-ready assets that balance aesthetics and performance, elevating the overall game design