Spaceship Scavenger is an action puzzle game about scavenging derelict ships for their precious containment cores. Made in a team of 9 students as a part of a Metropolia UAS game development course over 12 weeks. Winner of the Bit1 student game competition 2025.
Spaceship Scavenger is still in developement aiming for a late 2027 release.
Role: sound designer, composer, audio programmer, mixing, mastering, story writer, narrative designer, studio goblin
Hereafter is a short game about death, loss, sorrow and time. It was published as a part of Amos Rex art museum's Generation 2026 exhibition.
Role: sound designer, audio programmer, studio goblin
Porcelain (2026), Lobelia (2026) and Good Night Bunny (2026) are 3D-animated short films made by Metropolia 3D-students.
Role: sound supervisor, sound designer (Good Night Bunny), re-recording mixer, studio goblin
Masa gets in ever escalating predicaments after accidentally running over a cat.
Role: sound designer, foley artist, adr recordist, mixing, mastering, studio goblin
Two pals stray from the beaten path and find trouble in the darkness. Made by 3D animation students from Metropolia UAS.
Role: sound designer, sound recordist, foley artist, dialogue recordist, sound editor, mixing, studio goblin
Uncertain Tiina longs for acceptance in a world filled with love. She embarks on a journey where she encounters much more than just an empty candy bag.
Role: sound mixer, studio goblin
HALLI tells anonymous true stories about people's struggles with body image and self-esteem.
Role: sound designer, location recordist, voice over recordist, sound editor, mixing, mastering, studio goblin