AARC looks like a normal office building from outside. It has a logo. the building does some abnormal events that are physical impossible
Every 6 hour it teleports itself anywhere in the world. In a park, in a city, in a forest, top of a mountain, middle of the ocean and even floating in the sky.
When a human sees it they kept forgetting the building and the curiosity to go inside spikes up. Leading to many missing people's
From inside, AARC is a pocket dimension of infinite office rooms. The rooms can be tiny to infinite, non-Euclidean, might be empty or can contain resources, food and creatures. Every signal or connection gets lost when entered. All the rooms are numbered by A.E.I.R. The rooms are random. You can be going through Room-06 and enter Room-04. So far only 3 Rooms and 1 creature has been discovered. Room-00, Room-01: Room-03, and it's creature Tentacle
TheEntrance
Room-00-TheEntrace is one of the Entrance of AARC and on of the only fixed rooms. It is a Dark hallway with a single ceiling and office doors at the end. Your last chance to decide to leave the place before you enter another room, then there's no escape.
Corridor
Room-01-Corridor is a bright rooms of infinite corridors. In a rooms there's white concrete, ceiling lights,floor-to-ceiling glass and a doors at both end that leads to the exact same room. It's very bright outside which comes inside from the glass. To exit find a door that is placed on the edge, not front or back. To enter just cross through any door on any room. Behind the glass is just pure bright white light. The only noise here is the 60hz hum of the lights. No danger here except losing sanity
InfiniteWorkPlace
Room-03-InfiniteWorkPlace is a office work room that is infinite and non-eculidean. The roof is so high you cannot see it because of the fog, the room is divided in 3 sectors. A chill background echoed music plays in the background. The sector changes it version randomly at any moment. In a blink of a second the light of you sector can turn off and your Normal Sector can change to Dark Sector or the fog in your Normal Sector can get denser and become Foggy Sector.
Normal Sector is the default version of Room-03. The place is bright the chill background music playing. The place is quite and relaxing, resources and food can be found on tables.
Foggy Sector is the foggy version of the normal version. The fog here becomes denser with less visibility. The light becomes grey and the music gets more echoed and lower. Resources can be find on the table but more rare.
Dark Sector is the dark version of Normal Sector. All the ceiling lights are tuned off. There's no music and a creature name tentacles roams here. Staying quiet and moving slowly is a death sentence. If you stop any light or heat the chill music. Runs towards it. There are no resources and the place is completely dark
Tentacles is a non-biological moving meat that makes decisions with chemicals reaction. The human sweat chemical makes it move toward the chemical and it doesn't stop until the chemical is gone or as well can say the human is dead. It is immortal and invincible. It crawls very slowly and doesn't like bright lights. So it only wanders in the Dark sectors. It might seem it's slow but it actually very fast. It just his chemical reaction. when it's in a area with bright lights it runs at 85KM/H to reach the nearest dark area. To survive it don't be sneaky in the Dark Sectors and stay in bright places. It does not also enters the Foggy Sector. Tentacles can stretch their meat and make a tentacles like shape to grab, move and do other things. It is 1ft tall and 7th wide. The skin is completely void dark and the meat inside is red. There are no organs in this creature. It can be physically hurt but because it just a chemical reactor, physically hurting doesn't stop it. It can also heal and regenerated but it takes a lot of time. It can be killed until every single of it's atom is destroyed
TheRainingRooftopTerrace
Room-06-TheRainingRoofopTerrace is a rooftop terrace where weather is bad and it rain all the time. The wind is fast but not enough to move a human. To exit this room the wanderer have to go to the other side and enter, which will lead to a different room. The only danger here is the coldness. The sky is dark grey, if you look down the building has infinite floors.
TheStormRooftopTerrace
Room-06:1-TheStromRooftopTerrace is a sub-room of Room-06. Instead of a normal rain and fast wind. There are windstorm, Thunderstorm and heavily raining. With temperature being very cold. Very dangerous and can lead to sickness and cold. Best thing to do is to reach the other side and enter as fast as possible before the wind takes the wanderer or thunder strikes the wanderer. Recommend to stay in the middle and run in straight line and do not go near the edge.
WaitRoom
WaitRoom is a infinite Airport waiting area with bright neon fog. There are countless amounts of airport seats and pillar in the middle. The edge is a floor-celling glass. Outside is a grey sky and ocean. The sound of the wind and ocean waves can be heard. The floor is high in the air. Foods can be found in the vending machines which are placed around the pillars, the vanding machines stores, snacks and drinks. For water there are water dispenser aside the vanding machines. The snacks and drinks cost money while the water is free. The snacks and drinks cost 1 cent each. 1 cent coins can be found in the seats. It is recommended not to wonder too far because the maintenance is not very well, contains hostile creatures, darker, food and water are unhealthy and sometimes poisonous in the far areas. While in the area closet to the entrance, are well maintained, doesn't contain any creatures, are fill with light, food and water are very healthy.