What is the motivation behind this project? 

Internet of Things (IoT) 

Introduction

The COVID-19 pandemic has moved us into a new stage in the technological revolution due to the increased development/deployment of new technologies and their widespread adoption. However, the backbone of all these technological advances is the internet. This term is defined as an electronic communications network that connects computer networks and organizational computer facilities around the world. Below are two graphs that illustrate internet usage patterns in Canada.

Canadians Online in 2020

There was a drastic increase in internet usage between 2018 to 2020 as it became the virtual “Times Square”. The lockdowns forced many businesses, services, and individuals online as this was one of the only viable methods to communicate, learn, work, shop, and watch/stream content.

Number of Internet Users in Canada

There was a consistent increase of about a million new internet users between 2018 and 2022. Although the amount of new internet users is projected to increase at a slower rate, there is an increase in the use of the number of bandwidth-intensive internet-based applications i.e. Microsoft Teams and Zoom.

Brief Overview

As seen in the graphs above, the number of internet users and internet-based applications/services have increased greatly within the last five years, mainly due to the COVID-19 pandemic. This situation has fundamentally changed the way organizations and consumers operate. The technology revolution was expected to take several years if not a decade, under normal circumstances. 

The benefits of these new technologies are numerous; however, the challenge is that Internet Service Providers (ISPs) must find new ways to accommodate the increasing number of internet users while at the very least, maintaining the same quality of service.  

The two main performance metrics of a network system are bandwidth and responsivity. Internet Service Providers (ISPs) have continued to increase bandwidth in each generation of wireless network technology, Wi-Fi 4, 5, 6, and 6E, however, these networks are still heavily impacted by latency, especially during peak usage periods. There has not been as big of a leap made in reducing latency (a metric for measuring a network's responsivity), and its effects are becoming more obvious to the average internet user.

Similarily, this trend is also prevalent in broadband cellular networks. The primary focus of 1, 2, 3, and 4G was increasing network bandwidth, in hopes of bettering the mobile internet experience. To a large degree this holds true but these networks are still susceptible to latency, just like a traditional Wi-Fi network.

5G, the fifth generation mobile network, is a new global wireless standard that not only offers a significantly more bandwidth that previous mobile networks, but it also far supersedes the preformance of all Wi-Fi networks, while experiencing less latency. Even with this great advancement, 5G's performance can be quite inconsistent, especially in higher frequency bands and increased load. In short, 5G is also prone to latency, just like the other cellular networks. 

Through our research and experiments, we have attributed the reduced responsivity in a network, especially during peak usage periods, to Bufferbloat. This phenomenon is caused by a software issue in networking equipment i.e., a router, leading to backlogged packets. The result of poor queuing creates a spike in latency, leading to a poor internet user experience.

This issue of latency would need to be resolved as 5G is slated to take over traditional Wi-Fi. It will also move us closer to an Internet of Things (IoT) future and enable the use of pivotal real-time applications like telesurgery, augmented and virtual reality for rehab. It would also help advance the development of fully autonomous vehicles. Any sort of uncontrolled latency could negatively affect the individuals and processes that would use this network and can result in serious injury or fatalities.

Project Scope

Open Systems Intercommunication (OSI) is a type of model that shows how computer systems communicate over a network. The seven different layers are Physical, Data Link, Network, Transport, Session, Presentation and Application. These layers are comprised of applications, operating systems (OS), network card device drivers, networking hardware and protocols which work with each other to transmit a signal over broadband i.e., fibre optics or Wi-Fi. The regions in the OSI model which relate to Bufferbloat are Level 2: Data Link, Level 3: Network, and Level 4: Transport Layer which would be described in detail below. 





Our Inital Approach

Our initial method in combatting Bufferbloat was to implement Smart Queue Management (SQM) on a Raspberry Pi 4 with Common Applications Kept Enhanced (CAKE), a Linux based progam that allows users to configure SQM on their network. 

SQM is a network system that optimizes packet/flow scheduling, manages queue length, controls traffic, and QoS (prioritizes traffic). By modifying how the network is queued (essentially limiting the amount of time a packet waits in a queue) and limiting the bandwidth, and the amount of data transmitted over the network in a given amount of time, the responisvity of the network can be increased.

Our Current Approach

Our improved method in combatting Bufferbloat is by using a Distribution Point Unit (DPU) in our test network. This device allows one to leverage fiber signals over non-fiber networks. We wrote our SQM script on OpenWRT, a customizable Linux-based operating system used on embedded devices to route network. Introducing a device with these capabilities on our network ensures that there is a consistent stream of low-latency data flowing through the network.