Hi, guys ? We have still no info about when to expect Silksong. Recently I began upscaling/enhancing some old games, cinematics and videos to 4K using Deep Learning Neural Network AI and smoothing them to 60fps (like Diablo 1 & 2, NFS, MotorHead, StarCraft 2...).

Now, there IS a place for shooting at 30fps (or even 60fps) and then slowing down to 24fps if you want slow motion (and you won't be using audio, otherwise the audio will be lower in pitch). I know of some wedding videographers and they USED TO to shoot at 30fps and slow down to a 24fps timeline since it gives them something like 20% slow motion, but now I think they shoot at 60fps and use a 30fps timeline when they want slow motion.


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Well, the one thing I'm actually kinda looking forward to the closure of DPreview is no longer having to see and debate with forum "experts" dissuading people from shooting the industry standard 24fps.

If you want to make your low budget movie look as much as possible like 100% of everything you see in theaters, on Netflix, HBO, all major networks, 24fps is the de facto standard. As well as all the great online movies you see on Youtube that people watch on their TVs at home.

And what about the folks watching on their computer monitors running at 60hz? looks perfectly fine - and cinematic. Just look at any movie trailer on youtube. it's 24fps.

You can even try shooting at 60fps *with a 1/60th shutter, and see how that works for you in a 24fps timeline, it'll have the exact same motion blur as 30fps at 1/60th and will give you extra frames to work with. (and if you're really clever with editing, you can then mix your 24fps footage with 30/60fps sampling to reduce judder in action scenes like James Cameron did with Avatar).

As you'd expect, the trailer is heavy on explosions, crashes, and burning rubber. And not surprisingly, the game looks impressive running on PS5. A long list of upgrades was mentioned, including 60fps, 4K resolution, faster load times, and enhanced lighting.

It's worth noting that the 60 fps frame does not only benefit video either. One of the more recent trends with video game console platforms is to offer 60 fps performance, which provides a smooth, seamless experience for the player. Video game enthusiasts can take this a step further by pairing Video Enhance AI's stunning frame rate conversion models with its powerful upscaling models to elevate in-game cinematics and cutscenes. Digital Foundry, a YouTube channel specializing in game technology and hardware reviews, takes this further by using Video Enhance AI's deep learning models to upscale the native 480i resolution of a legacy video game trailer to 4K. As quoted in the following video, "The use of AI upscaling in the industry is now becoming more commonplace. It's used a lot to remaster textures and to dramatically improve pre-rendered video sequences."

Because of the complexities involving processing power, heat dispersion and limitations of your specific camera, you may have a limited number of options when recording slow motion video. As I write this article, some of the most powerful mirrorless cameras on the market can shoot 6K video in up to 60fps (very high-end cinema cameras), 120fps at 4K resolution, and up to 240fps in full HD or 1080p video (professional mirrorless and DSLRs). Considering that most video projects are edited and mastered at 24fps, those higher frame rates offer a bunch of extra frames to create very pleasing slow motion. For example, if you shoot your video at 60fps and edit at 24fps, you will be able to slow your footage down by about 60%, meaning that the footage will play back at 40% of its original speed. If you shoot at 120fps and edit at 24fps, you will be able to slow that footage down to about 20% of its original speed after conforming the speed of your video to the project timeline frame rate.

Last week's GDC Battlefield 4 demo looked pretty spectacular, even when viewed via heavily compressed streaming video, so when we acquired a high-bitrate 1080p version of the trailer running at the full 60 frames per second, we knew we had to share it with you. The only problem: actually getting the footage to run smoothly on a webpage.

However, after a weekend of testing across various hardware, we found a solution: Chrome offers a substantial performance boost in video playback - the 35-40FPS we saw on a five-year-old Core 2 Duo laptop running Firefox shot up to 55-60FPS on the standard-def encode embedded below. Factoring in mind how laggy streaming video can be in general, a move over to the Google browser could in theory yield dividends across a range of sites. Alternatively, in the case of these Battlefield videos at least, iOS hardware from the iPad/iPhone 4 onwards seems to run both SD and HD versions of the trailer pretty much flawlessly.

Frame-rate is just one part of the equation though - there's the small matter of the extra image quality in the 2.5GB file we were provided with, easily a class above the YouTube version. For those who want something approaching the best possible experience of a top-end PC running Battlefield 4, we've also prepared 720p60 and 1080p60 download versions of the trailer. The 720p edition should work well on just about any device you care to mention, while the full HD encode runs nice and smoothly on any modern computer with a decent h.264 decoder.

We set up the encoding profile to ensure that PlayStation 3's XMB video player should offer full resolution and smooth playback too: watched on a big screen backed by a decent sound system, the Battlefield 4 trailer is quite an experience. For those still having issues running the smaller versions we encoded for streaming, we've provided download links for them too - run them locally outside of the browser for best performance.

60 frames per second, or 60fps, video recording has been around since the iPhone 6s days. It's a feature many will appreciate for a lot of reasons. If you love shooting cinematic video all the time then shooting in 60fps gives you the flexibility to slow things down so everything looks super dramatic. Then there is a group of people which believes that 60fps video is the way to go as it looks more real. Who are we to argue with the last one!

If you're new to the iPhone, and have an iPhone 6s or one of the latest models, then you too can join the 60fps party. All you have to do is enable the feature by going to camera settings. It's not a chore at all and it's a one-time thing which you can revert if you don't like the smooth look for any reason.

Step 4. Select the '60 fps' option which you want to use. Remember, higher resolution with a higher frame-rate means you'll be gobbling up more storage per minute while recording video. 1080p with 60fps frame-rate is ideal for a lot of people out there. Just make your selection how you see fit.

To achieve the cinematic look using 60fps video recording, simply slow the footage down to half-speed, or just add the video you shot to a 30fps timeline. You will get that slow, dramatic look and feel which everyone out there loves. Just don't overdo it as it only looks nice in b-roll footage, nowhere else.

Rockstar Games have released a brand-new trailer for their upcoming PC release of Red Dead Redemption 2, running in glorious 4K at 60 frames-per-second. If you thought Red Dead 2 looked amazing then, go watch the Red Dead Redemption 2 4K 60fps trailer now!

No Kaz already pretty much confirmed what the cars will be. Some standards from GT5 will be converted to permium, like the countach from the trailer. GT6 will have all the cars from GT5, and an additional 200 premium cars, 400 in total.

We got a look at this 30-minute Metal Gear Solid V: The Phantom Pain trailer just last week, but now Konami has provided a new version with improved visuals. The demo above is running at full 1080p/60fps.

We analyzed the trailer in depth during E3, but now you can see the game in action yourself. But does the 1080p upgrade make a difference compared to last week's trailer? Let us know what you think in the comments.

With the highly anticipated PC version of Red Dead Redemption 2 only weeks away from release, it seems like as good a time as any for publisher Rockstar Games to drop a shiny new trailer that illustrates just what we can expect from the port's bump in resolution and frame rate.

The trailer, which features a stirring voiceover from lead character Arthur Morgan (voiced by Roger Clark), gives us a good look at the PC version's numerous upgrades in fidelity thanks to its 4K resolution.

Red Dead Redemption 2's PC trailer is available to watch at the YouTube embed below. However, if for some reason you're having trouble playing the 4K/60fps video, you can also check it out at the Rockstar Games website.

We're rather looking forward to Sonic Colors: Ultimate, an anniversary release of a title previously only found on Wii. Just recently SEGA unveiled a new trailer that showcased a variety of new features in the remaster, with visual enhancements and 'rival rush' standing out as intriguing additions.

Nintendo has now uploaded its own version of the trailer, albeit one that appears to use the same footage as the multi-platform SEGA upload. However, one change did catch our eye - the HD Visual Improvements pitch at the start just says 'revamped lighting and improved graphics', deliberately removing a reference to 60fps from the original SEGA version (and 4K resolution, but that was a given). You can see them both below, the original and then the Nintendo upload.

Not a deal breaker, necessarily, albeit perhaps disappointing for a HD re-work of a Wii game; after all, The Legend of Zelda: Skyward Sword HD will deliver 60fps. Perhaps the cross-platform development and visual enhancements in Sonic Colors: Ultimate made a stable 60fps too much to ask of Nintendo's hardware.

Interesting how both this and Skyward Sword are updated ports of Wii games, yet one is 60fps on Switch while the other is 30. Then again Sega is developing this for multiple systems, so it's possible they just don't have the time to optimise it for Switch. 17dc91bb1f

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