Invited Posters (ExHall D)
Invited Posters (ExHall D)
Poster Board ID: Paper Title
# 315: How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions [project page]
# 316: Revisit human-scene interaction via space occupancy [project page]
# 317: Homogeneous Dynamics Space for Heterogeneous Humans [project page]
# 318: MEGA: Masked Generative Autoencoder for Human Mesh Recovery [project page]
# 319: Physical Plausibility-aware Trajectory Prediction via Locomotion Embodiment [project page]
# 320: Feat2GS: Probing Visual Foundation Models with Gaussian Splatting [project page]
# 321: Expressive Gaussian Human Avatars from Monocular RGB Video [project page]
# 322: Reconstructing Humans with a Biomechanically Accurate Skeleton [project page]
# 323: BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects [project page]
# 324: Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures [project page]
# 325: Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior [project page]
# 326: FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video [project page]
# 327: CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models [project page]
# 328: GauSTAR: Gaussian Surface Tracking and Reconstruction [project page]
# 329: PromptHMR: Promptable Human Mesh Recovery [project page]
# 330: PICO: Reconstructing People In Contact with Objects [project page]
# 331: Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction [project page]
# 332: ChatGarment: Garment Estimation, Generation and Editing via Large Language Models [project page]
# 333: Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shot [project page]
# 334: Unimotion: Unifying 3D Human Motion Synthesis and Understanding [project page]