4th Workshop on Replication in Extended Reality (WoRXR)
IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2024
IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2024
Overview
The 4th workshop on Replication in Extended Reality (WoRXR) aims to bring together researchers interested in the replication of empirical research as well as algorithmic reproducibility inside and outside the AR/VR/MR/XR community. Specifically, the workshop will introduce important concepts and case studies and then evolve into discussing position papers by participants.
Themes of the Workshop
Discuss the replication crisis in empirical science and its implications for extended-reality experiments.
Raising community awareness about the issues of replication and reproducibility.
Identify ways that the community could respond to the replication crisis.
Providing a platform for abstracts dealing with replication and reproducibility in extended reality.
Call for Participation: CLICK HERE
Paper Submission Deadline: July 26th, 2024 (Friday) August 7nd, 2024 (Friday)
Acceptance Notification: August 12th, 2024 (Monday)
Camera-Ready Submission Deadline: August 19th, 2024 (Monday)
We invite researchers to conduct replication studies of their own (or others') previous experiments with a new set of participants. We anticipate that the current trend towards XR-based studies using, e.g., Quest or HoloLens, will make it easier to re-run existing experiments. One workshop goal is to work towards a joint journal submission on lessons learned through replicated studies.
Dr. Jeanine Stefanucci (she/her)
Professor and Director of Undergraduate Studies
Department of Psychology
University of Utah
Title: Understanding Replicability (and how to promote it) in Science
Abstract: Replication is now a topic of discussion across many scientific fields. I will discuss perceptions of what most now call a “replication crisis” in science with a particular focus on my own lab’s work in psychological science and mixed reality. I’ll discuss how the current practices in my lab around open science (driven mostly by my students) could be applied to those conducting research in computer science or other mixed reality fields. I’ll give examples of our lab’s practices and work and then discuss recommendations for the community to consider in making science more open and replicable going forward.
Organizers
Mohammed Safayet Arefin
Colorado State University, USA
Verena Biener
University of Stuttgart, Germany
Jens Grubert
Coburg University of Applied Sciences and Arts, Germany
Florian Weidner
Lancaster University, UK
J. Edward Swan II
Mississippi State University, USA