Set the hour, minute, and second for the online countdown timer, and start it. Alternatively, you can set the date and time to count days, hours, minutes, and seconds till (or from) the event. The timer triggered alert will appear, and the pre-selected sound will be played at the set time.

I want the program to start the image capture, then begin the countdown and capture the users input once the countdown reaches 0. I want the image capture running in the background as soon as the program starts, and then the countdown to activate once the image capture is running because the image capture takes several seconds to start up.


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The issue is time.sleep() stops the image capture from running in the background and therefore stops the program capturing the users input until the countdown is stopped, which means that the countdown would start and once it hit 0, it would then start up the image capture, which would take several seconds.

Every time you want to retry a shot, you have to wait 3 seconds. I like the system you use for the custom training packs where the training starts when an input from the controller is detected. It gets tedious to have to wait 3 seconds every time I want to retry a shot or a save. It's not a huge issue, but it's something I think could be improved upon.

I applied it to your need to change pages. The Home page will automatically open Page 1 after 6 seconds (to demonstrate the capability quicker) and then Page 1 will go back to Home automatically after 60 seconds. There are examples of how to pause, restart, reset, cancel it. To change the timer duration, simply set the text on timer1 to any number (of seconds). To change the timer resolution (check its time value more or less frequently) just set it to change states every N milliseconds (e.g., 500 for every half-second or 10000 for every 10 seconds) and change your decrement value accordingly.

**Whenever i click the take picture button a 3 second timer starts and takes the pic when 3 seconds run out. so annoy need it gone cant find how to remove pls help 3 days no help pls amg sleep bye




how to deactivate the 3 second picture countdown timer? the usermanual says u can do it but its not explained how to and the program it says ur suposed to be able to. arent showing any buttons for it either


no one knows?

In an effort to create a quicker pace of play, a 30-second timer between batters will be implemented in 2023. Between pitches, a 15-second timer will be in place with the bases empty and a 20-second timer with runners on base.

Hi, i am currently in the 3. project in the swift techdegree. In there i am told to make a countdown timer so that the user only has 60 seconds to complete his/her answer. I have never made it before, and as far as i know it hasnt been shown in the videos yet. Therefore i took my search to Google, but with very little result. i have found som NSTimer code examples that doesnt work, and tried different things for a couple of days now.

The current 10 sec countdown is an unreasonable waste I workaround by starting public session in South America region and double tap 'Wait for Player' to skip to 4 sec countdown which is still inefficient. ~ ~

gotta agree with Sen here. sometimes when the countdown starts, i check my equipment and realize im lacking. gotta cancel the timer quick. having a 2 second window would be too short. maybe like a 5-7 second timer would be nice

There are definitely times where I notice I have the wrong loadout as the timer is counting down and need to cancel. I think 10 seconds with a button to skip the timer would be fine or just a flat 5 seconds.

In a similar way, clicking that countdown timer makes me think of everything I need to have in place for the mission, and often I'll realize "oh CRAP, I still have that blankety-blanking butter-knife equipped that I was leveling" or "Poop - I still have that damn Dragon Key equipped!".

I would like to start by saying I know this is Quartus 2 not Prime because my college uses 2. I did not see a form for 2 but need some help. we are basically restricted to using 74192 for the countdown timer. Everything in the circuit works fine except for the 50-second counter counting from 50 to 10 seconds in conjunction with the timer counting from 9 to 1.

In this sense when the 50-second timer hits 0 and instead of carrying in to continue it stops at 0 and the minute timer takes the role of the 50 second causing the 50-minute to take the role of the 1-minute timer

An appropriate way to design the circuit would be a behavioral description in VHDL or Verilog.


The error is that ten minute and second counter must be set to 5 rather than 0 when down-counting to 9.

Jeannette Woodward is a principal of Wind River Library and Nonprofit Consulting. After a career in academic library administration, she began a second career in public libraries, serving as director of the Fremont County Library System in the foothills of the Wind River Mountains of Wyoming. Woodward is the author of several books, including What Every Librarian Should Know about Electronic Privacy (2007), Nonprofit Essentials: Managing Technology (2006), Creating the Customer-Driven Library: Building on the Bookstore Model (2005), and Countdown to a New Library: Managing the Building Project (2000). She holds a master's degree in library and information science from Rutgers University, with doctoral study at the University of Texas at Austin.

Having the timer = setInterval(timeUpdate, 1000); variable just inside the main countdownTimerActivator was the issue. If the start/stop button was clicked a few times quickly, it was creating several intervals (causing a faster countdown). The code works by clearing any existing intervals every time an interval is created.

Yup , the same issue with me, I found a work around , after days of frustration: so ... set the timer with three extra seconds, pause the timer and exit ( by going back to the main menu) then go back to the timer... it will be there. The tiny problem is that you will have to the same thing every time or save a couple of them.

Hi, just got my Sense and learning to use it. I agree with this opinion and miss that the previous time is not remembered. In addition it would be great if we could save timers, storing 2 or 3 in the watch for easy access. I use the 30 second timer several times a day but also need a 45 second timer regularly. It would be great to be able to store them so we can just click on the time we want.

On my Charge 3, I use the Countdown timer 2 to 3 times daily, mostly for steeping tea (leave it at 3 mins). One of the Charge 3 updates (earlier this year/late last?) was a nice feature bump for me (setting minutes, then seconds). Today my Charge 3 battery is suddenly draining within the hour (which I will try to troubleshoot separately - last week it was still lasting for 6 days) - so I am on the hunt for my next FitBit device (been wearing one variety or another for the last 9 years - so I am a little freaked out with out it on my wrist at the moment :-)). I am leaning towards the Sense, but this seemingly small feature (countdown clock) is actually the only thing stopping me from purchasing the Sense right now. I am going to try to revive my Charge 3 - but I would love to upgrade to the Sense!

I am making a program in which a counter starts from 5 and goes to 0 and then a LED light gives an indication by turning on. After that a random event occurs whose value is added to or subtracted from original counter value of 5 and the counter runs again to 0 and then LED turns on. This process repeats itself unless its stopped. Now, the value of the counter due to random event can be in decimals like 4.36, 5.12, 4.89 etc. I want this counter to decrement in real time with counter values to be considered seconds/milliseconds. Currently I am using time delay but it will be applicable only for the initial counter value of 5 and not the later updated values in decimals. I have tried using Elapse time express VI but have not been able to get it run properly. Please help me with this issue. I have attached the VI and image of block diagram. Your help and guidance will be highly appreciated.

I am making a program in which a counter starts from 5 and goes to 0 and then a LED light gives an indication by turning on. After that a random event occurs whose value is added to or subtracted from original counter value of 5 and the counter runs again to 0 and then LED turns on. This process repeats itself unless its stopped. Now, the value of the counter due to random event can be in decimals like 4.36, 5.12, 4.89 etc. I want this counter to decrement in real time with counter values to be considered seconds. Currently I am using time delay but it will be applicable only for the initial counter value of 5 and not the later updated values in decimals. I have tried using Elapse time express VI but have not been able to get it run properly. Please help me with this issue. I have attached the VI and image of block diagram. Your help and guidance will be highly appreciated.

Go read my other response, and then come back with your version of Timer.vi, the routine that does a wait of up to 1 sec so that "Time Out" is a "whole number of seconds to continue waiting". Once you so that, the problem essentially is solved ...

I am not doing some assignment, I am working on an industrial project for which I have to use LabVIEW and this countdown timer is a small part of it. So while doing it, yes, I am learning LabVIEW as I am not an expert and have never used timers along with many other things.

Thank you for your advice on using sub VI. I know about sub VI and shift registers and I am already using them. The problem at this stage is not the organization of the program, but the implementation of timer on this variable countdown, be it in a sub VI or in the same program. Also, I don't require it to elapse time in milliseconds for decimal part and in seconds for whole number part, the whole figure can elapse in milliseconds. There has to be a random value for the countdown every time and every time when the count down goes to zero LED must give indication. I have tried using elapsed time express VI and some other things but not been able to get what I want. 2351a5e196

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