Have you ever wondered how computers use math to draw pictures, play games, or make smart decisions? In Programming with Math: Patterns, Games, and Logic, students will discover how math gives computers their power! Using Python, a fun and beginner-friendly programming language, students will turn mathematical ideas into creative projects, like digital art, guessing games, and simulations.
Each week focuses on a key math concept behind computer science, from logic and geometry to probability and data. Through hands-on coding, art challenges, and math-inspired puzzles, students will explore how computers use patterns, numbers, and problem-solving to make amazing things happen.
By the end of the course, students will understand that math isn't just for solving problems, it's the secret language that makes programming work! No prior experience needed.
This course requires the use of a laptop (no tablets). The Robinson Center will provide devices for this class.