csunplugged activity based on giving instructions
Use Scratch Junior blocks to play a game of 'Simon Says'
Create or follow an algorithm to draw a lion - adapt for any animal.
Following an algorithm to play a simple game.
Algorithms with nursery rhymes
Thinking about sequencing and logic
Treasure Obstacle Course
Pairs or Group | Materials: Treasure, paper and pencil
One person hides a piece of “treasure” (this could be anything!) in an indoor or outdoor space.
Next, the treasure hider writes out instructions explaining how to find the hidden object. The instructions need to be very clear so the finder knows exactly what to do – otherwise, they won’t get to the treasure! Example:
Take 10 steps STRAIGHT
Turn RIGHT and take 5 big hops
Turn LEFT and crawl 8 times
Dig 2 inches down to find the treasure!
Once the instructions are written, the finder follows them exactly.
If instructions aren’t clear enough, the hider may need to find the bug and fix it so the finder can successfully reach the treasure.
Switch places when finished.
Coding Connection: The treasure finder needs very clear instructions for how to find the treasure, just like computers need very clear and concrete algorithms to execute their tasks.