Advanced Art & Computer Graphics
Advanced techniques in all traditional and digital areas of fine art and graphic design with some self-directed, student-choice projects. Students taking this class must be highly self-motivated with excellent work ethic to be successful.
Advanced Art & Computer Graphics/Media Technology K-CTE Standards
Computer Graphics
3 2 1 0 1. Demonstrate knowledge of the basic principles of motion graphics.
3 2 1 0 2. Demonstrate proficiency in the use of digital imaging.
3 2 1 0 3. Manipulate images, video, and motion graphics.
3 2 1 0 4. Create and refine design concepts.
3 2 1 0 5. Alter digitized images using an image manipulation program.
3 2 1 0 6. Alter digitized video using a video manipulation program.
3 2 1 0 7. Apply color theory to select appropriate colors.
3 2 1 0 8. Apply knowledge of typography.
3 2 1 0 9. Apply principles and elements of design.
3 2 1 0 10. Create and/or implement the look and feel of a product.
3 2 1 0 11. Create graphical images and/or or video elements.
3 2 1 0 12. Enhance digital communication presentation using a photographic process.
3 2 1 0 13. Evaluate visual appeal.
3 2 1 0 14. Produce or acquire graphics content.
3 2 1 0 15. Differentiate between copyright and trademarks.
3 2 1 0 16. Define scope of work to achieve individual and group goals.
3 2 1 0 17. Use available reference tools as appropriate.
3 2 1 0 18. Explain the key functions and applications of software.
3 2 1 0 19. Explain the need for regular backup procedures
Media Technology
3 2 1 0 1. Employ effective listening skills when working with client.
3 2 1 0 2. Employ customer service principles when working with consumers.
3 2 1 0 3. Evaluate and follow-up on customer service provided.
Additional competencies should reflect the particular work environment and the essential skills addressed reflective of previous coursework.