Advanced Art & Computer Graphics

Advanced techniques in all traditional and digital areas of fine art and graphic design with some self-directed, student-choice projects. Students taking this class must be highly self-motivated with excellent work ethic to be successful. 

Advanced Art & Computer Graphics/Media Technology K-CTE Standards

Computer Graphics 

3 2 1 0 1. Demonstrate knowledge of the basic principles of motion graphics. 

3 2 1 0 2. Demonstrate proficiency in the use of digital imaging. 

3 2 1 0 3. Manipulate images, video, and motion graphics. 

3 2 1 0 4. Create and refine design concepts. 

3 2 1 0 5. Alter digitized images using an image manipulation program. 

3 2 1 0 6. Alter digitized video using a video manipulation program. 

3 2 1 0 7. Apply color theory to select appropriate colors. 

3 2 1 0 8. Apply knowledge of typography. 

3 2 1 0 9. Apply principles and elements of design. 

3 2 1 0 10. Create and/or implement the look and feel of a product. 

3 2 1 0 11. Create graphical images and/or or video elements. 

3 2 1 0 12. Enhance digital communication presentation using a photographic process. 

3 2 1 0 13. Evaluate visual appeal. 

3 2 1 0 14. Produce or acquire graphics content. 

3 2 1 0 15. Differentiate between copyright and trademarks. 

3 2 1 0 16. Define scope of work to achieve individual and group goals. 

3 2 1 0 17. Use available reference tools as appropriate. 

3 2 1 0 18. Explain the key functions and applications of software. 

3 2 1 0 19. Explain the need for regular backup procedures


Media Technology

3 2 1 0 1. Employ effective listening skills when working with client. 

3 2 1 0 2. Employ customer service principles when working with consumers. 

3 2 1 0 3. Evaluate and follow-up on customer service provided. 

Additional competencies should reflect the particular work environment and the essential skills addressed reflective of previous coursework.