INTRODUCTION
How do artists adjust to the new integration of AI in the Arts? In this world where Artificial Intelligence can produce digital art and take over many other fields of employment, there is a growing fear surrounding the new tool. Artists fear their jobs will be replaced, and there will be a loss of human authenticity in the Arts. Many are also concerned about AI’s large energy consumption, contributing to the global warming crisis. Lastly, its inherent exploitative nature of using (likely) stolen data to generate images, audios, etc., causes many artists to avoid this medium. My Arts Capstone explores the inquiry, “How can AI benefit a field in the arts without detracting from human authenticity?” This question is addressed by creating five tracks incorporating AI-generated samples. My project weighs the pros and cons of using AI sampling in DJing. Through my use of the tool, without it overtaking my work, I will address issues of human authenticity and ownership of AI art.
LITERATURE REVIEW
I looked to DJs and digital music creators as a muse for the style of tracks I wished to produce. For example, I compiled a Spotify playlist of songs from artists such as Crystal Castles, Somewhere Special, and more. These artists do not use AI sampling, however, I wanted to produce human-authentic music similar to their tracks. This would be to demonstrate how it is possible to get a similar product with the use of AI as a tool. I utilized research studies and historical texts to explore the benefits and disadvantages of AI’s use in DJing and digital music creation. For instance, I used the article “Towards Intelligent Music Production: A Sample-based Approach” to discuss the positives of AI usage. This paper discusses a possible “sample arrangement” titled “Intelligent Music Production”, which enhances human creativity and reduces cost. They created the “MusiComb” prototype, which operates as a sample-generating tool for users that assists human creativity rather than hinders it. It uses metadata such as genre and tempo to generate samples matching the artist’s tracks. This article presents how AI can produce music quickly, is easily accessible for users who are physically disabled or lack transportation, and can be utilized as a tool rather than a replacement for human creations.
METHODS
My methods of research are literature reviews and archival research. I examined the studies done by coders and practicing DJs, analyzing these new methods of music creation. This was utilized to shape the techniques I used, such as beat matching and transition. It additionally presented how I could best use AI sampling in music, which is through sampling. I used the site Soundtrap to create my tracks and the AI program ElevenLabs to generate the sounds I would sample.
AUDIENCE & IMPACT
My project is targeted to appeal to DJ enthusiasts who appreciate the art and are looking to contribute to it with new, advanced methods. I also hope to appeal to artists who fear the rise of AI and its infiltration of artists, especially those in digital fields. I hope my project will accurately communicate the positives and negatives of AI in the Arts to my audience, with my works demonstrating the possibility of both genres' collaboration. Despite my personal opinions on AI, which are primarily negative, I learned that it is possible to incorporate AI into art without encroaching on human authenticity.
REFERENCES
Connell, M. (2012). Talking About Old Records: generational musical identity among older people. Popular Music, Suppl.as Time Goes by: Music, Dance and Ageing, 31(2), 261-278. https://doi.org/10.1017/S0261143012000074
George, N. (2004). Hip-hop’s founding fathers speak the truth. That’s the Joint, 45-55.https://bpb-us-e1.wpmucdn.com/sites.psu.edu/dist/f/5180/files/2014/10/FormanNeal-Thats_the_Joint_The_Hip_Hop_Studies_Readerbook.pdf#page=62
Giuliani, Luca, Allegra De Filippo, and Andrea Borghesi. "Towards Intelligent Music Production: A Sample-based Approach." CEUR WORKSHOP PROCEEDINGS. Vol. 3519. CEUR-WS, 2023.
Joo-Wha Hong, Katrin Fischer, Yul Ha, Yilei Zeng, Human, I wrote a song for you: An experiment testing the influence of machines’ attributes on the AI-composed music evaluation, Computers in Human Behavior, Volume 131, 2022,107239, ISSN 0747-5632,https://doi.org/10.1016/j.chb.2022.107239.
Huang, H. W., Fadli, M., Nugraha, A. K., Lin, C. W., & Cheng, R. G. (2022, November). AI DJ System for Electronic Dance Music. In 2022 International Symposium on Electronics and Smart Devices (ISESD) (pp. 1-6). IEEE. https://ieeexplore.ieee.org/abstract/document/9980591
Katz, M. (2012). Groove music: The art and culture of the hip-hop DJ. Oxford University Press. https://books.google.com/books?hl=en&lr=&id=Zv8JzuFW-l8C&oi=fnd&pg=PP1&dq=founding+dj+artists+articles&ots=2DUs7uae61&sig=9Vl4hhyb9Jfo2fsB61X5o1W8_PY#v=onepage&q&f=true
Len, V. V., & De Bie, T. (2018). From raw audio to a seamless mix: creating an automated DJ system for Drum and Bass. EURASIP Journal on Audio, Speech, and Music Processing, 2018(1), 1-21. https://doi.org/10.1186/s13636-018-0134-8
Nieuwenhuijsen, B. (2023). Sampling in the Age of AI. https://arno.uvt.nl/show.cgi?fid=162563
Olayeni, S. (2023). The impact of artificial intelligence (AI) in the music business industry. https://www.theseus.fi/bitstream/handle/10024/808440/Olayeni_Simeon.pdf?sequence=2&isAllowed=y
Reed, M., Zhao, A., & Kim, H. Audio Reactive AI Generated DJ Visuals. https://www.mattreed.io/projects/djai/djai.pdf
ACKNOWLEDGMENTS
I would like to thank my faculty advisor, Heather-Erin Bremenstuhl, and peer mentor, Isabella Pham, for guiding me along my capstone project. I could not have produced this work without their help. I would also like to thank my family and friends for supporting and encouraging me throughout this process.
Gabriella DeSimone is a second year from Baltimore City, MD studying Architecture at the University of Maryland. She is interested in photography, painting, and drawing.
She researched how art can challenge gender roles, examining how art can be used as an act of protest, and how it influences culture. Her photography project from last semester explored self-portraits and negative cultural stereotypes of women. This was represented through subjects being portrayed in black and white with dark settings and eerie costumery. After graduating with a bachelor's degree in Architecture, Gabriella wants to attend graduate school and obtain her architecture license. She hopes to work for a firm and help create innovative structures using eco-friendly materials.
Through College Park Scholars, Gabby wishes to explore her capstone ideas through her last year of the program. She attended field trips, such as the performances of Cirque du Soleil and Dongpo: Life in Poems, uncovering the new art in the D.C. area. These experiences broadened her knowledge of performance art and how it can communicate a broader message. Gabby will use what she learned from last year to develop her capstone. From new friends in Art's Scholars, she learned new art forms, one being music sampling. This new art inspired Gabby to use music creation in her Capstone. At the University of Maryland, she wants to join the Architecture Fraternity to uncover more about her major and make connections for her future places of employment. She hopes to get a Master's in Architecture and become a successful businesswoman.