I am currently an assistant professor at the School of Education at the University of Málaga, Spain, where I teach undergraduate and graduate courses on foreign language education to pre-service teachers. I also hold a fixed-term secondary appointment to teach a postgraduate course in an MA degree in Teaching Spanish as a Foreign Language. My research lies at the intersection of language learning, fan practices, and digital culture. I study how young people as fans develop, use and learn literacies, languages, and identities in multifarious ways, particularly in online contexts of social interaction. I am also interested in translation in language learning, digital games and language learning, and new discourse modalities online, among other aspects of CALL, language education and applied linguistics. I am a member of the editorial board of Language Learning & Technology.
Vazquez-Calvo, B., Duarte-Marti, S., & Zhang, L.-T. (2023). Commenting on learning Korean on TikTok and YouTube. Interactive Learning Environments, 1–18. https://doi.org/10.1080/10494820.2023.2249045
Zhang, L.-T., Vazquez-Calvo, B., Benjamins, J., & Company, P. (2022). “¿Triste estás? I don’t know nan molla”: Multilingual pop song fandubs by @miree_music. ITL - International Journal of Applied Linguistics, 173(2), 197–227. https://doi.org/10.1075/itl.21007.zha
Vazquez-Calvo, B. (2021). Guerrilla fan translation, language learning, and metalinguistic discussion in a Catalan-speaking community of gamers. ReCALL, 33(3), 296–313. https://doi.org/10.1017/S095834402000021X
Cassany, D., Vazquez-Calvo, B., Shafirova, L., & Zhang, L.-T. (2021). El hablar desde la didáctica: las destrezas comunicativas. In Ó. Loureda & A. Schrott (Eds.), Manual de lingüística del hablar (pp. 783–804). De Gruyter. https://doi.org/10.1515/9783110335224-040
Soyoof, A., Reynolds, B. L., Vazquez-Calvo, B., & Mclay, K. (2021). Informal digital learning of English (IDLE): a scoping review of what has been done and a look towards what is to come. Computer Assisted Language Learning, 0(0), 1–27. https://doi.org/10.1080/09588221.2021.1936562
Vazquez-Calvo, B., Zhang, L. T., Pascual, M., & Cassany, D. (2019). Fan translation of games, anime and fanfiction. Language Learning & Technology, 23(1), 49–71. https://doi.org/10125/44672