Compared to the mini sculpture's requirements, the full sculpture also contains prerequisites to make it 100% efficient, error-free, and fun! Furthermore, the full sculpture is required to have a system integration, a professional appearance, and an error free structure. This project also contains some deliverables, as it must have a fully working structure. The successful designs from the mini sculpture must be combined into a full structure, including a section containing tracks and an elevator. The final product has to be fully working and autonomous, with no user intervention.Â
System Integration of Mini Sculpture
Professional Designs
Error Free
Able to Loop Infinitely
Here is a quick comparison of our mini sculpture to the full sculpture:
Mini Sculpture
Full Sculpture
Our full sculpture is essentially entirely built off of the creation of our mini sculpture. With our full sculpture, we moved the speed sensor portion of the sculpture to a different track and added a track switching mechanism based off of a color sensor.
New Speed Sensor + 180 degree Motor Mover
Track Switching Mechanism Addition
Both the Windmill Mechanism and Plinko Machine Mechanism are currently both inside the full sculpture just as they were in the smaller sculpture. As for a way to loop the entire track, we added an extremely large gear and chain mechanism to lift the ball all the way to the top of our structure, as seen in the full sculpture image.
This is our user interface: Buttons to control the basket catcher on the Plinko Machine like a gaming console.
Our Full Sculpture Works on two paths based on a color sensor.
There are two different paths that a marble can run on, where multiple marbles can run, based on the color of the ball:
Dark Balls Go Left
Light Balls Go Right