Organizers

Raquel Robinson is a PhD student at the University of Saskatchewan. She developed the tool All the Feels to incorporate biometrics into online gameplay streams. She focuses on researching the spectator experience, finding ways of enhancing connection and social and emotional engagement among Twitch streamers and their spectators.

Katherine Isbister is Professor of Computational Media at the University of California, Santa Cruz, where she directs the Social and Emotional Technology Lab. Isbister has written several books, including “How Games Move Us,” about the emotional and social connections that games provide.

Jessica Hammer is an Assistant Professor with a joint appointment in the Human-Computer Interaction Institute and Entertainment Technology Center at Carnegie Mellon University. Her current research on Twitch involves creating games and tools that blur the lines between spectator, player, broadcaster, and designer. She is also an award-winning game designer.