Itch.io Link: https://evelynfu.itch.io/
a narrative game based around grief
created by: Alondra H. Polanco (Sound), Evelyn Fu (Character Art and UI), Kareem Wellington (Programming) Kevin Hong (Environment Art), Monika Ortiz (Programming), Samantha Trejo (Production/Design)
Experiencing the world in the perspective of a farmer, the player traverses along the river representing the emotional journey of the 5 stages of grief.
Fall 2024
Published on Itch.io
Coming soon on Itch.io
a story, narrative game to remember the memories of loved ones
created by: Alondra H. Polanco (Sound), Evelyn Fu (Environment/Prop Art and UI), Kevin Hong (Character Art and Animations), Monika Ortiz (Programming), Samantha Trejo (Production/Design)
In memory of Samantha Trejo's grandmother who passed away, we brought to life the memories of the time they shared, including cooking for a large mass, nacimiento, and ending with her funeral.
created for ARTG170 Game Design Studio Fall 2024
a interactive experience
designed and created by ARTG129 Special Topics in Game Design
A collage of detective and mystery genres, cult and rituals, and fantasy reality to create a haunting of the Digital Arts Research Center at UCSC.Â
Presented on 10.30.2024 [11:00AM - 1:00PM] at the DARC
Fall 2024
a digital game created in Unity presented at the GDA Fall Jam 2024
You have crash landed on Earth, and you need to collect pumpkins to refuel your ship before time runs out. But beware and be silent, to sneak past the monster...
Development Time Period: 10.05.2024 - 10.12.2024
Fall 2024
a drawing game
created by: Evelyn Fu (Ideation, Design)
In developing "Draw Dice," I conceptualized the game mechanics, selecting elements and designing each dice. My aim was to create an inclusive environment where participants could freely express themselves through art, alleviating the pressure of perfectionism often associated with drawing. By incorporating custom dice prompts and time limits, the game encourages spontaneous expression and emphasizes the joy of the creative process over the final result.
Spring 2024
a physical puzzle game
created by: Evelyn Fu (Ideation, Design)
In crafting "Puzzles of the Past," I designed a game inspired by mosaic art, aiming to foster creativity and exploration in basic colors and shapes. Players are provided with a range of colored tiles and shapes to create intricate designs freely or following templates. Offering both solo and collaborative gameplay options, this game encourages players to unleash their imagination anytime or as a pastime with friends.
Spring 2024
a scavenger hunt game around the UCSC campus
created by: Evelyn Fu (Ideation, Art, 3D Model)
In crafting "Cache Em’ All," my goal was to merge the concept of geocaching with a twist while incorporating my 3D modeling experience to add an artistic element to the game. I designed the game to encourage students to take a break from their usual routine and explore their surroundings in a fun and engaging way. By using customized 3D printed tokens as caches, I aimed to provide players with a tangible and rewarding experience as they navigate through various locations. My artistic intention was to create a game that not only challenges players but also immerses them in the joy of outdoor exploration. Spring 2024
immersive, narrative experience
created by: Evelyn Fu (Design, Prop-making)
Dive into this immersive theatrical experience where reality blurs and every move uncovers hidden truths, presented by the ARTG134 Winter 2024 class under the guidance of Professor Patrick M. Ballard.
Poster ADs on Left: Sunny (Xi) Gai (1), Ross Mantell (2)
Winter 2024
a 2D platforming game
created by: Evelyn Fu (Art, Programming) and Mahir Camci (Programming)
Based off the Disney film, Zootopia, Zootopia City Patrol features the player as Judy, beginning in the tutorial where you platform through the police academy traversing obstacles similar to those shown in the movie, then typing in a code to unblock the path. The next section depicts the chase in the rat city which has more of a challenge, combining both parts of the tutorial into one stage.
Winter 2024
Zootopia City Patrol Game Link
nonprofit game developed as part of my coursework
(don't sue me Disney)
a narrative, puzzle-solving, mystery game
created by: Evelyn Fu (Art), Hanna Nunnelley, Samantha Trejo (Narrative), Kareem Wellington (Programming)
In Meow City, a mystery needs to be solved. In comes Detective Whiskers, a orange cat detective, and you know what they say about orange cats... they're known to be a little, crazy. You play as Detective Whiskers, obtaining clues from talking to other cats and solving puzzles to figure out, who assassinated the mayor.
Fall 2023
created by: Evelyn Fu (Art), Leeza Lamb (Research), Hilton Mai, Nishant Suria (HTML code), Bianca Urban (Narrative)
An interactive infographic allowing players to see the life of an elderly person with Alzheimer's, seeing the progression as their mind deteriorates and they forget those who are close to them.
Spring 2023