Game Design Portfolio
Zombie Rush
Level Designer and Writer | April- June 2023| Unity (PC) | Team Size: 8
Zombie Rush is a fast paced co-op multiplayer zombie FPS. Players play up to 4 unique weapons and have to fight their way out of a dark zombie infested carnival.
Designed and implemented the main carnival level.
Designed 2 weapon stats including damage, fire rate, etc.
Late Night At Uni
Game Designer , Writer, VA | April- June 2023| Unity (PC) | Team Size: 13
Late Night At Uni is a 3D indie horror game where you play as a student trying to escape an evil mascot.
Designed mascot movement behavior and mechanics.
Greyblocked initial prototype level.
Created story and lore with teammates, including the phone mechanic and text messages the player receives throughout the level.
Created, wrote and voice acted the opening conversation scene.
Worked on the planning for the jumpscare.
Zot Racer
Level Designer and Playtester | February-March 2023| Unreal Engine (PC) | Team Size: 8
Zot Racer is a 3D fast-paced racing game. Choose your racer and map and get ready to push your racing skills to the extreme.
Designed and implemented 2 of the 4 playable race tracks.
Implemented a 3D city backdrop for environmental design.
Ghost Journey
Level Designer, Audio and UI Engineer | October-November 2022 | Unity (PC) | Team Size: 14
Ghost Journey is a 2D narrative platformer where you play as a ghost trying to regain her memories.
Designed and implemented 3 main dashing levels along with multiple other levels.
Implemented all of the audio including spoken dialogue, sound effects and music.
Implemented Main Menu button functionality.
Tricky Treats
Level Designer and Producer | Proto Game Jam: 48hrs. | October 2022 | Unity (PC) | Team Size: 7
Tricky Treats is a 2.5D top down single-player survival game where you play as a very Dapper Boi trying to avoid bullies while trick or treating.
Designed the overall look of the houses with the Halloween decorations on them.
Implemented the colliders for each of the houses in the neighborhood.
Sketched the final map layout of the game.
Designed the Title Menu of the game.
Worked with programmer to implement the trick-or-treat game mechanic.
Meep's Maintenance
Level Designer and Playtester | March - June 2022 | Unity (PC) | Team Size: 12
Meep's Maintenance is a cute 2D 8-bit task management game where you play as a helpful ghost trying to save a family from death.
Designed all three levels for the game. They are the apartment, rooftop, and house levels.
Designed UI screens for each level to tell the player useful new information and mechanics.
Implemented the locations of all of the people in the game.
Adjusted the range and area of the ray cast of the people for game balancing.
CrossCastle TD
Level Designer and Playtester | January - Spring 2022 | Unity (PC) | Team Size: 4
CrossCastleTD is a tower defense game where the player defends their castle from a siege of invading forces!
Implemented the win condition for the game.
Implemented the music for the game.
Worked on a couple of scripts for the attackers and defenses.