Makerspace Curriculum and experiential projects
Grades 1 to grade 12
Makerspace Curriculum and experiential projects
Grades 1 to grade 12
The journey of a young maker
is full of skills that last a lifetime.
Developing confidence, building communication, laying the foundation of curiosity and experimentation and safety. These are the 3 core tenets that define how our hands-on learning programs are designed, structured, and most importantly, how each one is run.
'Workshop in School' experiences are grouped under
3 skill verticals with 3 progressive levels:
Basic, Beginner, and Intermediate.
Based on the age-groups, grades, and your institute's vision each school curriculum has a varying exploration, complexity, and content, tailored to how your school can best harness the potential of experiential hands-on pedagogies.
Experiential simply means learning by doing. And that’s the core of our Workshop-in-School experiences. 100% hands-on.
With no tests or competitions, students are encouraged to develop a collaborative way of working, improve creativity and decision-making to ideate and build confidence to explore, innovate and make.
Our curriculum is ready to implement and includes a 2-day mentor training session. We work with the academic teams from schools to create dcustom programs, installations, and social impact projects.