While we have worked hard to implement STEAM across our curriculum, it's vital to evaluate the effectiveness of those activities and take steps to improve our instructional practices. We evaluate our practices through a variety of monitoring tools.
One way that we evaluate our activities and appropriate technology use in the classroom is through the Impactful Technology Use rubric. This rubric is given to the teacher and the at the beginning of each DLP Cycle. Together, the teacher and the DLP coach decide how students are using technology based on the rubric. They set goals and develop a plan of action. At the end of the DLP cycle, the teacher and the DLP coach complete the Impactful Technology Rubric again to determine growth. This rubric helps us focus on how we want our students to use technology in order to enhance their STEAM learning.
STEAM effectiveness is monitored at Childersburg Elementary School through the use of the ELEOT (Effective Learning Environments Observation Tool) tool provided by Cognia. The purpose of the ELEOT tool is to help us identify and document observable evidence of classroom environments that are conducive to student learning and incorporate STEAM. The tool focuses specifically on learners to ensure that learners are engaging, acting, reacting, and benefiting from various contexts or environments that should be evident in all effective learning settings. The ELEOT tool provides a ranking scale to evaluate learning experiences for students. The principal and school leaders meet with teachers after the observation to discuss the ELEOT tool data and provide feedback to improve instructional practices.
Student progress in math is evaluated at Childersburg Elementary School using the monthly iReady Math Growth Check and the iReady Math Diagnostic every 9 weeks. Teachers have access to the results and the data shows exactly what math content areas the students are performing well in as well as what they need additional help on. The test places the students on a grade level for each section within the math tests as well as an average grade level for each content’s entirety. The data is used to place students in small learning groups, adjust teaching approaches, and set goals for classes and individual students.
Beginning of the Year iReady Math Diagnostic 2020-2021
End of the Year iReady Math Diagnostic 2020-2021
Strengths
Our walkthroughs include not only the principal, Instructional Partner, Dynamic Learning Project Coach, and teacher leaders, but also includes district leaders. Together these professionals provide valuable feedback. The data collected from the use of the ELEOT tool during walkthroughs is a strong indicator of STEAM success.
Sustainability
We remain committed to teacher support from leaders such as our DLP. We will continue walkthroughs using the ELEOT tool to evaluate our students’ learning experiences and make improvements.
Opportunities for Improvement
We plan to increase the frequency of our walkthroughs for STEAM.