Problem: Students were leaving trash in the lunchroom and not picking up after themselves, both in the lunch area and on the outside playground. As such, it made a big mess for our custodians to clean up, especially when their expertise was needed elsewhere throughout the school.
Solution: In our game design class, using the idea of gamification and incorporating gaming mechanics, students created arcade games to reinforce the message that it is everyone's job to throw away their own trash.