MODEL: MedeaWiz DV-S1 Sprite
OUTPUT RESOLUTION: HDMI video output up to 1080p at 60 frames per second with stereo audio
Max Speed: 60 fps
Audio: Stereo
Utilize this HDMI media player to play your video/videos on a monitor or projector. This media player offers automatic control through serial communication with a microcontroller, such as the Arduino microcontroller available at our school (refer to the instructions provided below) or you can control the player with a simple switch!
Before uploading your video file to the SD card or thumb drive, we recommend formatting the drive. You can choose between the FAT32 format (compatible with both Mac and Windows, supports video files up to 4GB) or the NTFS format (compatible with Windows, supports video files up to 128GB).
Please note that FAT32 can be formatted using either Mac or Windows computers, while NTFS can only be formatted using a Windows computer. Mac can read files on a NTFS formatted drive but cannot write onto them.
However, if your video file exceeds 4GB in size, you will need to use NTFS Formatted drive.
For the Sprite, the maximum supported SD card size is 128GB. The USB port can handle up to a 2TB USB hard drive at USB2 speed.
Now, let's proceed to the first step:
Insert the card or thumb drive into the appropriate slot on your computer.
Second Step:
open "Disk Utility" and (1) select your External drive and (2) click "erase"
Third Step:
(1) rename your drive and (2) select "MS-DOS (FAT32)" format, then click "Erase" button.
Your drive is now prepared for uploading your videos
The Sprite player supports a wide range of video formats, including WMV, VOB, PMP, RM/RMVB, MPG, M2TS, FLV, AVI, TS/TP, MP4/M4V, MOV, and MKV. However, we recommend using QuickTime (.MOV) or MPEG format with H264 compression for optimal compatibility.
If your video is in a different format, you can use the video editing program of your choice to convert it to the appropriate format. In our digital lab, we have several Adobe video programs installed that you can utilize, such as Adobe After Effects, Adobe Premiere, and Adobe Media Encoder.
For the purpose of this demonstration, we will guide you through the process using Adobe Media Encoder.
First Step: Open Adobe Media Encoder and simply drag and drop your video file onto the "Queue" area.
Second Step: (1) Click on the format drop-down menu and (2) choose "H.264" from the available options.
Step Three: (1) Click on the Quality drop-down menu, (2) choose "Match Source - High Bitrate" from the available options, and (3) click on the "Play" button to start the encoding process.
step four: save your new movie file to your drive and insert it into Sprite player. Do not use folders. Put files directly on the root of the SD or USB.
While files will play from the USB port from a USB drive, some HD video may not play well from some USB drives. For high bit rate files we recommend using the SD port with an SD card of sufficient speed to match your video file’s bit rate.
To connect the Sprite player to your display, locate the HDMI port at the back of the player. Connect one end of the HDMI cable to the HDMI port on the player and the other end to the HDMI input port on your display.
The player is designed to start playing your videos automatically once the connection is established. However, if needed, you can use the player remote to ensure that the settings are adjusted correctly for your specific setup
Press the “Setup” button on the remote control to enter the on-screen menu.
Use the orange “Arrow” keys to navigate, the green “Enter” key to make a selection, and the yellow “Return” key to go back one level.
Pressing the “Return” key twice will exit the menu and begin file play.
The Top Menu page will show your current settings (the below menu picture is showing the factory default settings)
Video Output Mode
Select the video output needed to match your monitor.
Select NTSC to use the Composite video output from the 3.5 mm yellow AV jack. Use the yellow RCA plug from the included AV cable.
The HDMI selections will route the video to the HDMI connector only.
Audio Output Mode
Select the audio output needed.
-Select HDMI to route the audio only through the HDMI cable to your monitor or amplifier with HDMI input.
-Select A/V to route the audio only to the 3.5mm 4 pole AV jack. Use the red and white RCA plugs from the included AV cable.
The A/V audio output will require an amplifier or amplified speakers. It can’t directly drive speakers. The Sprite is capable of high quality Stereo audio. It does not support surround sound.
Play Mode
Select the play mode needed for your application
Selections with no external input control:
Video – Repeat all in order will play all video files in order in a circular loop.
Video – Repeat all random will play all video files randomly.
Audio – Repeat all in order will play all audio files in order in a circular loop.
Audio – Repeat all random will play all audio files randomly.
Photo – Repeat all in order will play all photo files in order in a circular loop.
Photo – Repeat all random will play all photo files randomly. You may play audio files along with photos. Just add audio files to the SD / USB.
Selections with external input control:
Video Control Mode will loop the video file named 000 and accept a trigger or serial command to play other video files.
Audio Control Mode will loop the audio file named 000 and accept a trigger or serial command to play other audio files.
If you need to mix video, photo and audio files, convert the files to video files and use the Video Control Mode.
Control Mode
Select the external Control Mode for your application
-Serial Control is to use with the Arduino microcontroller using serial communications.
To use a pushbutton or motion sensor to play files, select from below:
-Trigger Low No Interrupt: A triggered file will play to the end with no interruption.
-Trigger Low with Interrupt: A triggered file will play and can be interrupted by a new trigger.
-Trigger Low Delayed: Triggered file will begin play at the end of file 000, with no interruption.
-Trigger High No Interrupt: A triggered file will play to the end with no interruption.
-Trigger High with Interrupt: A triggered file will play and can be interrupted by a new trigger.
-Trigger High Delayed: Triggered file will begin play at the end of file 000, with no interruption.
If using Video Control Mode or Audio Control Mode You must have at least 2 files. The loop file named 000 and a trigger file named 001 The loop file 000 will play continuously until a trigger is received, then the trigger file will play.
After the trigger file finishes, the loop file will play again until a new trigger occurs. If using multiple trigger files, name them in order 001, 002, 003 and etc. Each new trigger event will play the next trigger file in order. After the last trigger file, the sequence will start again at file 001 on the next trigger event.
Baud Rate
Select the baud rate for the serial port. Only applies if the setting Control Mode is set to Serial Control.
The baud rate is the speed of the serial communication and should match the settings on your external controller. The default is 9600 bps.
The Control Mode should be set to Trigger Low No Interrupt or Trigger Low with Interrupt or Trigger Low Delayed.
The screw terminal adaptor shown above on the right is included with the Sprite. Note that the numbers near the screws match to the numbers on the plug at the left
You can trigger multiple Sprites from one pushbutton.
Small PIR motion sensors are available that use 5 Volt power.
These can be powered directly from the Sprite’s I/O port.
Set the Sprite’s Control Mode to Trigger High No Interrupt or Trigger High Delayed.
Note that you can’t wire multiple Sprites to one motion sensor due to the voltage drops of the added Sprites
The Sprite can be controlled by a micro controller like an Arduino using serial communication.
The Sprite can supply 5V DC at up to 100 mA to power your micro controller.
For simple file playing, the serial codes are the same as the codes for the earlier MedeaWiz models.
You must have a file named 000. Name others 001, 002, etc. Set the Play Mode to Video Control Mode for video files, or Audio Control Mode for audio files. Set the Control Mode to Serial Control. Set the Baud Rate to match your external controller.
And this is an example of the code you’ll need to upload to the Arduino board to play the first movie file (001.xxx) in your media player
void setup() {
Serial.begin (9600);
}
void loop() {
Serial.write (1);
delay (1000);
}