I am proud of the character head because it was completely unique. I was inspired by the teachers model. I included it since it was unlike the other models.
I am proud of the Pawn because it taught me a new skill. It demonstrates my skill because I was completely new to the skill, and the final model still looked great. I included it because it was very recent.
I am proud of the pikmin because they're cute. I was inspired by the stuffed animals I have at home. I included them because I worked hard on it.
I am proud of the spaceship because it looked good. It demonstrates my skills since I followed the video tutorial almost exactly. I included it because I had a unique idea no one else had.
I am proud of the tank because it looks like a real tank. I was inspired by the teachers model. I included it because it was the simplest in my opinion.
1/17/25
I am proud of the Mech because it was the largest substance I had to paint. I was inspired by the model I made a few weeks ago, and this is a new design that improves it. It demonstrates my texture painting skills since its completion demonstrates mastering the skill.
1/17/25
I am proud of the tank because I feel I started to get the hang of texture painting with this project. I was inspired by the model I created last quarter, and this is a new and improved design. I included it since I was one of the only people who finished it on time.
1/17/25
I am proud of this bed map since it was the assignment in which I first encountered UVW mapping. I included it since this project is when I learned how to paint a texture. I was inspired by the teacher's model.
1/17/25
I am proud of the simple game asset since it was where I learned to correctly apply textures to a shape. I included it since I worked hard on it. I was inspired by the teacher's model.
1/17/25
I am proud of the multi-sub object material since I worked hard on it. I included it since it was the assignment when I started to get the hang of multi-sub objects. I was inspired by the teacher's video.
1/27/25
I am proud of the Paving Stones because it was where I first encountered textures and substances. I included it since I did a good job on it despite being completely new to this. I was inspired by the teachers model.
3/21/25
I am proud of the video game scene because I was able to create something without any guidelines. I included it since it looked good. I was inspired by Minecraft.
3/21/25
I am proud of the table lamp because it was the main lighting assignment I had. It was challenging because I had to make a shape that was transparent, and looked like a lampshade, which was not in the normal shape menu. I included it since it was the first assignment that needed a backdrop.
3/21/25
I am proud of the pot lights because it was the easiest lighting assignment. I included it because it was the first assignment that needed me to use multiple renderers. I was inspired by the teachers example.
3/21/25
I am proud of the Robot camera because it was the first assignment that involved cameras. I included it because it was a unique assignment. I was inspired by the model the teacher had originally made.
3/21/25
I am proud of the Shape animation because it was the first assignment that used animation. I included it because it was where I first mastered animation. The tools I used were the Scale, Rotate, and Move modifiers.
I am proud of the pikmin because they're cute. I was inspired by the stuffed animals I have at home. I included them because I worked hard on it.
3/21/25
I am proud of the video game scene because I was able to create something without any guidelines. I included it since it looked good. I was inspired by Minecraft.
1/17/25
I am proud of the Mech because it was the largest substance I had to paint. I was inspired by the model I made a few weeks ago, and this is a new design that improves it. It demonstrates my texture painting skills since its completion demonstrates mastering the skill.