Invention Convention Worldwide (ICW) is a
K-12 invention education program that teaches
students problem-identification, problem-solving,
creativity and entrepreneurship, and builds confidence
in invention, innovation and entrepreneurship for life.
Independent Inventor Program
The ICW Independent Inventor Program (IIP) is designed
for students in the United States who have a passion for
inventing and educators who are interested in including
invention curriculum into their classrooms, and find
themselves in one of the following categories:
• You are a student or educator who lives in a state that does
not currently have an ICW affiliate or program.
• You are a student or educator who is outside of the
age or grade range supported by your local ICW program.
• You are a parent or homeschooled student and your ICW
affiliate or program does not accept individual participants.
Students may participate in the IIP only if they do not have
access to participating in a local or state affiliate. Students may
participate in only one Invention Convention pathway.
We provide free introductory professional development (PD)
webinars for educators who wish to learn how to use the
Invention Convention curriculum with their students.
In your introductory PD session you will:
• Play invention-based games that can be implemented in
your classroom the very next day.
• Learn how to bring invention education to your unique
educational context.
• Start your students on the pathway to participating in
Invention Convention Worldwide.
• Gain access to inHub, The Henry Ford’s comprehensive
online repository of invention education lessons and activities
that includes turnkey Invention Convention lesson plans
published in English, Spanish, Mandarin and Arabic among its
wide array of educational resources and online courses.
Scienium is a free browser game where your team runs a research lab and works through the real stages of a science fair project: exploring topics, conducting a literature review, refining your research plan, and doing
industry-level data analysis. It was built by Rig Saini, a California high school student who placed 2nd in biomedical engineering at ISEF. Students can start on their own, or a teacher can set up a class in about ten minutes. There is nothing to buy.
Rig Saini's ISEF project: https://isef.net/project/enbm050-atlas-biologically-accurate-ankle-foot-prosthetic
20–26 June 2027
University of Greenwich
IGO is a global, project-based competition for students aged 10–19, promoting innovation, creativity, and global citizenship through engagement with United Nations Sustainable Development Goals (UN SDGs).
Categories:
· AI
· Engineering
· Computer Science
· Energy
· Environmental Sciences
· Health Sciences
· Social Sciences
· STEM Lesson Presentation
· Short Film
· Creative Arts
· Public Speaking
· Performing Arts
· Sumo Challenge
· STEM Storytelling
Here are the steps to participate in IGO 2027:
Step 1: Students need to select one of the categories.
Step 2: Brainstorm the project and choose a suitable name for it.
Step 3: Integrate the project into one or more UN SDGs, except for STEM Lesson Presentation and Sumo Challenge.
Step 4: Supervisors register through the link: https://igolondon.co.uk/registration
Projects submitted before 1 January are eligible for early bird discounts.
For every 10 students participating in person, 1 supervisor travels free of charge.
Website: https://igolondon.co.uk
Exhibition: https://www.youtube.com/watch?v=lEPKPORUTWo
Highlights: https://www.youtube.com/watch?v=rdfxC8eKaKA
Feel free to share our Poster and Presentation with education networks in your country.
We hope to welcome you to IGO 2027!