I am a programmer who is developing video games alongside other programs. I started my projects in my college career alongside many other wonderful people and professors. My college career has been taking place at Fairleigh Dickinson University in Florham Park, where I am pursuing my undergraduate degree in Computer Science focused on Video Game Development.
Below are some screenshots of my projects as well as some information.
What are you proud of in this project?
In this project I am especially proud of the firing animation/mechanic and the backdrop, every asset in this game I created using photoshop and not any marketplace asset. It's a story that is completely made by me, with it's own pixel based art style and animations made by rigging done in Unity, yes rigging done on a 2D model with bones.
What's special about this Unreal game?
Aside from the lighting in all Unreal 5 games being fantastic, this game tells a story of a drifter in times long ago, trying to get by with nothing but the clothes on their back. It's a survival game, that focuses on the fact that to get anywhere you must walk. It contains interiors that exit the player at the door which many Unreal projects would have you work without interiors. It contains in world text, that showcases the character's inner thoughts and personality through character telling of what they see, do and feel. It does not tell it's story simply through dialogue and UI, but in the environment itself.
Project Files:
Given and shown on request only, not for distribution or advertisement by any third party or person who sees or is given the product, ownership falls squarely under the creator and any additional sources mentioned.