This is the "Vector Art" section of my digital portfolio. We used Adobe Illustrator to make the things in this section, like sample graphics and emojis!
This is the "Vector Art" section of my digital portfolio. We used Adobe Illustrator to make the things in this section, like sample graphics and emojis!
This is a sample graphic. I made this one itself. Its default colors are vibrant red, green and blue shades, or what is called RGB.
These are recolored sample graphics. It is very easy to recolor things on Adobe Illustrator. You can even use an AI tool to generate a palette. For example, if you type "Christmas" into the tool, it will recolor your art shades like green and red (Christmas colors, of course.)
It is easy to tell who I made this emoji look like.. (Harry Potter!)
I made these eyes in Adobe Illustrator! It took forever but I'm really proud of it. It mostly consists of using the radial took to create the lines in the iris (colorful part) and gradient circles for the iris (small black circle) and the rim of the eye. If you want to make this too, the tutorial is in week 14+ 0n datatech studio.
Ready for the best part of using vector art?
Welcome to animation! In this part of Vector art, we drew and then animated our ELAR monsters using Ilustrator and After effects. Here's what the monster looks like when i drew it on paper at the start of the year-
-and here is what it looks look after I had drawn it using tools like the curvature tool in Adobe Illustrator! It is not exact, but some things are hard to add when already have a bunch of stuff on a layer.
Here's my monster. It is called the Leukleiobialariumoctocyclocyanotrichbranchiquadrapedipod.
A helpful thing about using After Effects to animate things is that you can still move the position of layers if they are in a composition group so your work won't end up being a bit wonky. If you hadn't noticed that a body part of your monster that you drew was bigger or oddly shaped behind another layer, animating it will make it look very strange. However, if you just move the anchor point and scale it to a right size WITHOUT using a keyframe in After Effects, no one would ever suspect it!
Puppet pin tool
Simply animating the rotation of parts of your monster is fine.. but what if you want just one part of a monster to move in multiple places? The tool for that is the Puppet pin tool. You can create points on the limb you choose, that move seperately at each segment you make. I like to think of it as adding joints. It is perfect for tentacles and making your animations less stiff!
Each yellow circle on this tentacle is a puppet point.