This was our cube stack we did. I ended up doing two prespectives to show it was 3D. The hardest part was lining it up to make all of them equal to each other.
This was my second point of view on top. It reminded me of a wedding cake.
We all had to put this as our desktop background which ended up helping tremendously. It shows us the tools ad cheat codes to use, and get to our tools quicker.
This is after being fully edited and colored where the sun shines just right on the house.
This is the Sketchup version so it gives you a good idea of what its soon to become before being edited.
As you can see there is clearly a big difference between both models with one being completely edited and one just having the layout. For sketchup I had to make all of the walls, windows, framing, door handles and chimney by myself with guides in the DATA tech studio. But in Blender I got to work with finding perfect angles and right lighting to make it look as realistic as possible. I even got to animate my house into a 3 second animation, 10 second animation, and finally a 20 second animation.
This button will take you to my 10 second spin 3D model house project.
All three of these PDFs were taken on sketchup.
To make the stair case i had a cylinder and i measured it and divided it by the number of steps i wanted and then i went and drew lines from the circle in the middle and pushed them down exactly the quotient of the two numbers to make it exact.
For the details like the squiggly lines i used the line tool to make points and i used this pull tool to pull it out of the block.
I made this using adobe animation by using this filter on a background that has weird shapes so when the dots move it looks like weird colorful moving blobs.
This was a basic background that I did before having the idea to do the weird one.