Great Ideas in Graphics
Schedule, Fall 2021
Class Schedule (Tentative)
We meet in-person MonWed 3:15-4:45 PM PST in STLC105 (Sapp Center for Science Teaching and Learning)
See Canvas for additional links (requires Stanford ID to access).
DATE
TOPIC
DETAILS
MonOct11
WedOct13
Broad- and narrow-phase tests. Explore applications of 2D geometric subdivisions.
MonOct18
WedOct20
MonOct25
Explore pixel shaders for procedural shading.
WedNov03
MonNov08
WedNov10
MonNov15
Explore real-time hardware rendering using implicit SDF geometry and ray marching.
[Demo on Wed Nov17]
WedNov17
MonNov29
Discuss how to build a simple multiplayer sketch, e.g., game, using socket.io in OpenProcessing.
Mon Nov 22
Wed Nov 24
Thanksgiving Break
Wed Dec 01
Have a great winter break!
Other Great Ideas
Caustics
Rasterization (pixels, voxels)
Texture Synthesis
Sampling (NPR, e.g., stippling and hatching)
Real-time deformation (Kelvinlets)
Incompressible flow (Curl Noise)
Physics-based animation & sound
Geometric Subdivision
Subdivision for curves and surfaces.