CAREER CLUSTERS
Arts, Audio/Video Technology & Communications
What does a career in Computer Graphics and Game Development look like?
A career in computer graphics and game development involves creating visual elements for video games, simulations, virtual reality experiences, and other interactive media. Professionals in this field work on designing, developing, and optimizing the visual aspects of digital content to create engaging and immersive user experiences.
Career Pathway:
There are hundreds of related careers in the Arts, A/V Technology & Communications Career Cluster, some more similar than others. By classifying these similar careers into narrower categories called pathways, it helps individuals look at a range of options when it comes to employment in an area with similar skills and knowledge. Although this system of classifying careers into clusters and pathways helps navigate career options, it is not the only way. This module is more specifically aligned with the Visual Arts Career Pathway. Individuals in this pathway share a set of skills and knowledge that expands on the skills and knowledge needed in the Arts, A/V Technology & Communications Career Cluster. Individuals in the Visual Arts Career Pathway demonstrate the following skills and knowledge:
Describe the history and evolution of the visual arts and its role in and impact on society.
Analyze how the application of visual arts elements and principles of design communicate and express ideas.
Analyze and create two- and three-dimensional art forms using various media.
Planning Your Career:
By working through this module you will begin your journey towards developing the skills and knowledge to be successfully employed in this pathway. By taking your experience and building on it by applying these skills in different scenarios you will be better prepared to take the next step in your educational path. At the end of this module, you will select two of the related careers and describe how to achieve those opportunities.
These are the careers you will explore in this module:
Graphic Designers
Special Effects Artists and Animators
Video Game Designers
Sound Engineering Technicians
Inside look at the Module:
Students examine the evolution of computer graphics in the design and development of 2D and 3D games.
Project-based activities include:
Activity: Game Development Terminology & Unity Learn
Activity: Unity - LEGO/Platformer Microgame - Part I
Activity: Unity - LEGO/Platformer Microgame - Part II
Activity: Unity - Karting Microgame - Part I
Activity: Narrative Writing & Checkpoint Test
Activity: Unity - Karting Microgame - Part II
(Bonus) Activity: Elements & Principles of Design Matrix
Activity: Design Brief
Activity: Argumentative Writing, Career Research & Planning, and Checkpoint Test
FEATURES
• Project-Based Learning
• Career Ready Practices
• Reading and Writing in Context
• Customizable Content