Journal Paper
Lai, Y. H., Lin, Y. S., Chang, Y. C., & Chen, S. Y. (2024). Cyber-physical metaverse learning in cultural sustainable education. Library Hi Tech. (SSCI, IF=3.4, Times cited: 1)
陳世曄、林育珊、李秉宸、劉宇辰、楊偉文、賴盈勳 (2022)。遊戲式空間運算學習探討運算思維能力培養影響,臺東大學綠色科學學刊,12(2),157-171。
Y.-S. Lin & Y.-H. Lai. (2021). Analysis of AI Precision Education Strategy for Small Private Online Courses. Frontiers in Psychology, 12: 749629. (SSCI, IF=2.99, Times cited: 23)
Y.-S. Lin, S.-Y. Chen, C.-W. Tsai, & Y.-H. Lai (2021). Exploring Computational Thinking Skills Training Through Augmented Reality and AIoT Learning. Frontiers in Psychology, 12. (SSCI, IF=2.99, Times cited: 51)
Y.-S. Lin, C.-F. Lai, C.-L. Chuang, X. Ge, & H.-C. Chao. (2021). Collaborative Framework of Accelerating Reinforcement Learning Training with Supervised Learning Based on Edge Computing. Journal of Internet Technology, 22(2), 229-238. (SCI, IF=1.005, Times cited: 4)
S.-Y. Chen, Y.-H. Lai, & Y.-S. Lin (2020). Research on Head-Mounted Virtual Reality and Computational Thinking Experiments to Improve the Learning Effect of AIoT Maker Course: Case of Earthquake Relief Scenes. Frontiers in Psychology, 11. (SSCI, IF=2.99, Times cited: 14)
S.-Y. Chen & Y.-S. Lin (2020). A Virtual Reality Game-Based Library Navigation Learning System for Improving Learning Achievement in Popular Science Education. Communications in Computer and Information Science, 1227, 174-182. (EI, Times cited: 3)
Y.-S. Lin, S.-Y. Chen, Y.-S. Su, & C.-F Lai. (2018). Analysis of Students’ Learning Satisfaction in a Social Community Supported Computer Principles and Practice Course. EURASIA Journal of Mathematics, Science and Technology Education, 14(3), 849-858. (SSCI, 2016 IF: 0.903, Times cited: 31)
Y.-S. Lin. (2016). Causal Complexity for Passengers’ Re-ride Intentions. Quality & Quantity, 51(5), 1925-1937. (SSCI, IF: 0.867, Times cited: 6)
Y.-S. Lin. (2016). Internet Marketing in Tourism and Travel: A Review of Publications. Journal of Tourism and Leisure Management, 4(1), 39-48.
Y.-S. Lin. (2016). Topic Evolution of Innovation Academic Researches. Journal of Small Business Strategy, 26(1), 25-36. (Times cited: 11)
Y.-S. Lin & Y.-K. Pai. (2013). Study of Online Religious Services: Using Buddhism as an Example. Review of Religious Research, 55(4), 645-646. (SSCI, IF: 0.414)
黃俊英、林育珊,(2013)。運用社會理念行銷幫助大學生遠離憂鬱,文官培訓季刊,1,119-125。
陳宜檉、林育珊、游捷閔,(2012)。Facebook持續使用意圖與黏著度影響因果模式建構之研究,綠色科學學刊,2(2),79-91。
黃俊英、林育珊,(2012)。幫助青少年向菸草Say No—社會行銷的運用,T&D飛訊季刊,24,105-113。
Y.-S. Lin. (2011). The effect of tourism web page design on browser's attitude and visit intention. African Journal of Business Management, 5(17), 7357-7366. (Times cited: 9)
Y.-S. Lin. (2009). Website Evaluation of International Tourist Hotels in Taiwan. Communications in Computer and Information Science, 62, 98-103. (EI, Times cited: 6)
Y.-S. Lin & J.-Y. Huang. (2008). Analyzing the Use of TV Miniseries for Korea Tourism Marketing. Journal of Travel & Tourism Marketing, 24(2/3), 223-227. (SSCI, IF: 1.741, Times cited: 58)
張耀中, 林育珊, 陳俊良, 趙涵捷, & 史晉銘,(2008)。結合 Mobile RFID 和 EPC 網絡架構的可攜式電子名片研究,北京交通大學學報,32(5),8-1。(Times cited: 1)
Y.-S. Lin & J.-Y. Huang. (2006). Internet Blogs as a Tourism Marketing Medium: A Case Study. Journal of Business Research, 59(10-11), 1201-1205. (SSCI, IF: 2.129, Times cited: 433)
黃俊英、林育珊,(2006)。電視劇對旅遊決策影響之研究—以韓劇為例,中大管理研究,1(1),144-155。(Times cited: 8)
胡同來、林育珊,(2002)。應用市場區隔理論於行動電話電信產業之研究, 國立台北科技大學學報,35(2),175-186。
Conference Paper
Y.-C. Lai, C.-L. Yu, M.-L. Liao, Y.-S. Lin, Y.-C. Chang, & J.-L. Chen (2023, Feb.). An Intelligence Defense System with SNORT Rules. 25th International Conference on Advanced Communication Technology, Korea.
蘇映禎、吳振愷、蘇祐加、林育珊、張耀中 (2022年12月)。基於 Weighted K-mean 及最短距離樹建置高齡長者安全走廊事故及防治平台,TANET 2022,台灣桃園。
詹立帆、吳東佑、邱彥勳、陳奕圖、林育珊、賴盈勳 (2021年12月)。運用無人載具結合3D列印實現原民文化建築探索及理解—以排灣族文物與建築為例,TANET 2021,台灣台中,佳作論文獎。
陳世曄、張耀中、林育珊、賴槿峰、賴盈勳 (2021年7月)。運用XR技術於物聯網課程教學之學習成效研究,2021 第十屆工程、技術與 STEM 教育研討會,線上會議。
翁苡晨、陳世曄、林育珊、謝文雅、王皓丞、賴盈勳 (2020年10月)。運用雲端協同運算技術建構互動式鷹架VR學習場景 - 以廚房烹飪設計為例,TANET 2020,台灣台北,優秀論文獎。
S.-Y. Chen & Y.-S. Lin. (2019, Sep.). A Virtual Reality Game-based Library Navigation Learning System for Improving Learning Achievement in Popular Science Education. The Second International Cognitive Cities Conference, Kyoto, Japan.
S.-Y. Chen, C.-Y. Hung, Y.-C. Chang, Y.-S. Lin, & Y.-H. Lai. (2018, Aug.) A Study on Integrating Augmented Reality Technology and Game-based Learning Model to Improve Motivation and Effectiveness of Learning English Vocabulary. The First International Cognitive Cities Conference, Okinawa, Japan.
W.-C. Chien, Y.-C. Chang, Y.-S. Lin, C.-F Lai, & H.-C. Chao. (2018). Machine Learning based Power Charging Strategy in Wireless Rechargeable Sensor Network. ICASI 2018, Tokyo, April 13~17.
Y. -C. Chen, Y. -C. Chang, C. -H. Chen, Y. -S. Lin, J. -L. Chen, & Y.- Y. Chang. (2017). Cloud-fog computing for information-centric Internet-of-Things applications. International Conference on Applied System Innovation (ICASI) (pp. 637-640). IEEE.
黃立薰、林育珊,(2016)。Facebook餐廳、食品類粉絲專頁粉絲積極參與因素,TANET 2016,臺灣花蓮,10/19~21。
Y.-S. Lin . (2014). A Review of Studies on Internet Marketing in Travel and Tourism. e-CASE & e-Tech 2014, Nagoya, April 2~4.
Y.-S. Lin & Y.-H. Wang. (2013). A Study on Willingness to Use E-commerce of Flower Production-marketing Operators. e-CASE & e-Tech 2013, Kitakyushu, April 3~5.
游捷閔、林育珊、陳宜檉,(2012)。Examining factors influencing mobile social network users’ continuance intentions and stickiness: an empirical study of Facebook,第23屆國際資訊管理學術研討會,臺灣高雄,May. 19。
Y.-S. Lin. (2011). Product Marketing and Tourism Marketing Strategy of Deep Ocean Water. e-CASE & e-Tech 2011, Tokyo, Jan. 18~20.
林育珊,(2010)。部落格之置入性行銷文章對不同資訊處理類型瀏覽者的觀光行銷溝通效果研究,國科會人文處管理二學門專題研究計畫成果發表會,臺灣新竹,Dec. 18。
Y.-S. Lin & H.-W. Huang. (2010). Tourism Marketing Effects of Blog Articles with Product Placement. e-CASE & e-Tech 2010, Macau, Jan. 25~27.
林育珊、蘇佳慧,(2009)。臺灣國際級觀光飯店網站評估研究,第九屆觀光休閒暨餐旅產業永續經營學術研討會,臺灣臺南,May. 15.
Y.-S. Lin. (2009). Effects of Information Processing Styles on Response to Different Tourism Web Page Designs. e-CASE 2009, Singapore, Jan. 8~10.
Chang, Y. C., Chen, J. L., Lin, Y. S., & Wang, S. M. (2008). RFIPv6-a novel IPv6-EPC bridge mechanism. In 2008 Digest of Technical Papers-International Conference on Consumer Electronics (pp. 1-2). IEEE.