Game Corp puts you in charge of building your own video game company from the ground up — hiring staff, managing budgets, and shipping titles before the competition eats your lunch. You start with a tiny studio and a shoestring budget, then grind your way up through development cycles, marketing decisions, and the constant pressure of keeping your team productive and your investors happy. Every hire matters, every project deadline bites back if you ignore it, and the moment you think you've got things under control, a rival studio drops a blockbuster and reshuffles the market. Think you've got what it takes to run the industry?
How to Play & Controls
- Mouse — click to navigate menus, hire staff, and manage your studio
- Left Click — select options, assign tasks, and confirm decisions
- Scroll Wheel — navigate lists and project timelines
- Esc — open the pause or settings menu
Tips & Tricks
- Invest in your marketing department early — a great game with zero visibility still flops hard.
- Balance your team size carefully, because overhiring burns cash faster than a failed launch.
- Watch your project scope — biting off a massive RPG before you can handle it tanks morale and mises deadlines.
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