That's right. Kill more people; become stronger and deadlier. It's a win-win in this game, really. Just don't kill innocents -- or you'll lose karma.
That guy on the roof? He's good for 40-80 nuyen a pop, usually. And the enemies in that room? Some of the hardest in this entire section of the game, for some unknown reason.
Oooh, an office building. Let's check this place out.
Wow, even with future technology, it is good to know that elevators will still suck.
At least there are some other doors we can try here.
In glorious pixel hunting fashion, this well hidden paperweight will come in useful for us later. For aforementioned reasons of giving it to your totem spirit - The Dog.
This guy would be more of a boss if he went with a Bear or Wolf totem, honestly.
And behind door number two we have... The uptight secretary! Wow, nice. Some stereotypes never die, I guess. Though the odd thing is that you'd figure she'd have hidden herself like the morgue gues after the massive shootout the next room over not 30 seconds previous...
Son of a bitch! A brand new cyberdeck and I can't even use it because my datajack is malfunctioning. Not that you could glean any of that useful information from the vague error condition on the screen, of course. Though to be fair this error message is pretty typical of most error codes that you see these days.
People must really have it in for me, considering any time I try and walk anywhere, people shoot at me from these peepholes and windows in buildings. Being a shadowrunner must be brutal.
And in the next building over, room 1 is a total bust...
Let's have a round of applause for Robert Patrick as The Fixer, everybody.
Yes I am (at least, I think)... Hey, wait a second, are you calling me stupid?
Awesome. Black market firearms (some hand grenades; which AFAIK suck royally) and the Negotiations keyword. The latter part is absolutely vital to conquering this game, IMO.
I tell ya, this Armitage fellow really does seem to have a lot of enemies...
The Grim Reaper Club, eh? I guess people are just dying to get into this place...
[Editor's Note: Okay, that was bad... But seriously, the Shadowrun world does have some interesting names for clubs.]
This here retired street doc gives us some handy keyworks for use; though it seems odd for a street doc to hang around a place called The Grim Reaper. That's not the sort of information I'd imagine you'd want to have floating around the office for your potential clients to hear.
Interesting tidbit, bobsled jokes aside, this shadowrunner's name is Jangadance. Which, thanks to the power of the internet, means: "To be mellow or spaced out. Not troubled by anything, but not on any kinds of drugs." Apparently in the future everybody is a little more on edge, even 'mellow' folks...
500 nuyen for a guy named Hamfist? Please. I rather hire somebody named Steakface or Fizzlebeef.
Oh boy, Iced Tea, my favorite drink in the year 2050! Good thing to know that stuff like censorship doesn't get in the way of these games.
Give your "Iced Tea" to this emo wimp over here who is crying himself a river so you can pump him for information.
Yeah I know, that Iced Tea really hits the spot. And boy was it expensive. Why you couldn't just order your own drink to drown your sorrows in at this bar, I have no idea, but spill it padre...
dunt cry spoderman :(
Excellent. Maria, Grinder, and Lone Star. A bunch of keywords that my character now knows, but neither he nor I know jack about. Guess I now have to just go and ask everybody I've ever met in this town about them until something magical happens...
[Editor's Note: This game is much easier to play if you've read up about Shadowrun on the internet or have played a couple of P&P games or read one of the main sourcebooks just to figure out the setting and the players. But why these Lone Star guys wasted that Grinder fellow, I have no idea. I mean, at least in Genesis Shadowrun, you had to do something really stupid to get them on your case.]