You know, the outlook of this game is pretty grim if I'm over half dead after having a shoot out with just one guy.
Okay, now THIS is weird...
Okay, wonderful. I thought I was a few seconds away from being mauled by a Manticore, and instead I meet a talking Dog. And he tells me the keyword Dog while giving me clues just as vague as any other I have received in the game thus far. So at least the game is consistent.
Apparently all sorts of drugs have been legalized in the future...
I'm about to show you a neat trick to save you some annoying backtracking later in the game to this part of town (even though you'll have to anyway once you get the potion bottles). I don't even want to talk about how many hours of playing this game I did as a kid until I got to this point -- and then trying to do an adventure game style pixel hunt right here. But in retrospect, I think I played for like 10 hours before ever finding the damn gun...
Yeah, I know, it makes complete sense. After talking to The Dog, then you should go and free the dog who is trapped by the giant fountain (which will also be important later), and then get his dog collar. Doing a magic skip ahead forward in time, you discover that this is an item you must give to your "Dog Spirit Guide" as an offering for granting you magic powers.
I haven't seen adventure game puzzles this cruel since the days of Maniac Mansion; but I digress.
Head south from the fountain to find this building. Take the first door you come to and go in.
Okay, so I'm a... courier? So do I work for UPS, or what? I mean, I guess those 4 guys that shot me were pissed off about a package delivery? And here I thought I was playing some sort of shadowrunning badass.
I at least hope that I was the one slated to get 70% in that bargain...
He's got a key in his pocket. Well, he's obviously going to die soon - so he doesn't need it any more.
Good thing I've got that slap patch in case I need it. Wouldn't want to waste it on this bloke, even if he "seems familiar" and may be able to put together some of these vague ass clues...
Closed for repairs? More like conveniently closed to keep me from accessing the rest of the game, you jackass programmers.
Notice this building that is to the North-East of the place you were just at? It's an apartment complex.
Hey, is that a train!? I guess it makes sense that trains still come to and leave from the station that isn't even open for business...
Use your key on the apartment door. Like I said before, that guy doesn't need it anymore. He'll be dead soon enough.
In fact, I'm surprised the Morgue guys haven't picked him up yet, since they were on the ball when I got supposedly "flatlined". But they're probably still hiding in the closet; scared out of their minds that I got up from that slab and left.
Again, the amount of time it originally took me to figure out how to get this far... Is not even funny. This game like Maniac Mansion when it comes to throwing you in a situation that you don't know what the hell is going on and then having you put together a bunch of random little clues to figure out the big picture. But when you do, it is so damned rewarding. At least at this point I can now spend karma to build my stats as well as rest to fill up my little red health bar again.
[Editor's Note: In the interest of full disclosure, Maniac Mansion is one of my favorite games of all time, even though it took me like 3 years to figure out all the endings on my own. I guess I'm just a glutton for punishment, which is why I stuck with it.]
Fuck yeah, some shades. Because I always leave a pair on the nightstand instead of taking them with me.
Excellent, now I can travel incognito. It's a disguise so perfect, it's absolutely retarded...
...Hey, I bet it'd work on those two schmucks from the morgue!
Wow, Sassie... Sounds like a woman's name. But now we have to guess... Was it a girlfriend or a fellow runner?
I'm glad phone numbers in the future get shorter. It's awful hard to remember 7 digits.
Wow, 20 nuyen! That's enough money that you can't do anything with it in the future!
But nevermind that, it appears that my vidphone over in the corner is beeping.
Wow, I guess I actually am a Shadowrunner. And apparently some guy named Drake doesn't want me to do my run. Hey, wait a second, did that guy who got the shit kicked out of him steal my apartment key after I died? Because obviously this is my place. And if Sassie is my girlfriend, was he trying to steal her away from me!?
Shit, I'm glad I didn't heal that asshole. I hope he rots.
I like the juxtaposition of "ECOTEL" for phones and "ECORAIL" for trains, but what in the blue hell is a credstick? Stop throwing all these terms at me like I know what is going on! I'm just a teenager who knows nothing of the world of P&P games!
[Editor's Note: Well, at least at the time I first played this, I was. But, I digress...]
Then there is only one option from where to go from here: To the apartments next door and whoop up on everybody to gain karma and collect their nuyen, only stopping to rest and save when necessary. I usually do this for about two hours to make sure I can clean house in the Caryards later. Trust me, it's a good plan that you'll thank me (and yourself) for later. I hate the fact that I have had to play through this game and beat it like 3 or 4 times just to get a handle on all the different aspects of the game and what is going on.
[Editor's Note: At this point in the original Let's Play, I took a break and had a poll asking what stat I should focus on upgrades for -- Firearms or Body.]