Thomas "Keith" LaSenna
My name is Thomas “Keith” LaSenna and here are a few reasons why I think I would be a great addition to your team. I have a great passion for video games, both playing and programming. I chose this career field because video games have been a part of my life for as long as I can remember. I am a loyal and hard working person that adapts well to new ideas. I work exceptionally well with others as well as independently. I am extremely proficient in C++. A few of my programming specialties include rendering, VFX, 3D math and debugging. I graduated from Full Sail University with a Bachelor of Science degree. For my final project at Full Sail I was part of a team that included 7 programmers and 3 artists. We developed a fully functioning game for Windows in 5 months called Schlep’s Labyrinth. I fully designed and developed the VFX engine and editor for our game. I designed and developed basic camera functionality and advanced movements like position interpolation and interpolating quaternions for smooth camera panning and rotating. One team mate and I developed the rendering engine in DirectX. I was also assigned the task of working in unison with my other team members to ensure we met our timelines. I look forward to the opportunity of working with your company.
Find me on LinkedIn. http://www.linkedin.com/pub/thomas-lasenna/33/b40/309