Smuggler PvE Gunslinger Sharpshooter Guide 1.1 (Above)
Smuggler Sharpshooter PVE 32/5/4 (Above)
Smuggler PvE Gunslinger Sharpshooter Build 31/7/3 (Above) v1.2 Nikka
Smuggler Gunslinger DPS Rotation Level 50
V. Stats and Items
a) Stats definition
The base stats at the moment are Strength, Aim, Endurance, Cunning, Willpower and Presence.
1. Strength is a melee stat (increases melee damage, melee crit, and shield absorption). It is essentially useless for us.
2. Aim is the primary stat for Bounty Hunters and Troopers, so not for us.
3. Endurance is a tanking stat (increases health and health regeneration). Not really useful as we're DPS, but doesn't hurt either.
4. Cunning is our most important stat. Increases damage, critical, healing, chance we'll pick up chicks... wait; I'm getting ahead of myself here. Anyway, stack Cunning.
5. Willpower increases the damage we deal with our Force abilities and their critical chance. In other words, useless.
6. Presence boosts companions' damage and healing. It is nice to have while leveling but we definitely shouldn't actively seek it. Will be of no use in Operations.
Primary: Cunning
Secondary: Endurance
Tertiary: Accuracy, Tech Power, Power, Alacrity, Critical Rating and Surge.
b) Stat Priority
More testing is still needed (please offer up some discussion on this topic.)
This list is based on my current experience and will give you a good foundation.
These are the stats you want in this order:
1. Weapon Damage
Slot in better barrels, the best I have found so far are off of the Ilum mission vendors and are purchased with daily commendations. This has the greatest returns on increasing your damage.
2. Cunning
This is a given, but it increases both ranged damage and crit and is our biggest stat.
3. Accuracy until you get 100% hit chance on your main hand
note: Your offhand has a 35% less chance to hit than your main hand and is currently impossible to hit cap. As your offhand damage is a lot less than main hand damage don't worry about stacking accuracy past your main hand cap)
4. Crit up to 35% Self buffed
5. Surge + Crit mixture
6. When surge and crit are not available > Power
7. Alacrity (Avoid this stat if you have a choice)
VI. Gear
There is currently three tiers of raid gear in endgame PvE.
Tier 1: Tionese
Tier 2: Columi
Tier 3: Rakata
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Tier 1: Tionese (Rating 126)
Purchase this gear with a combination of Tionese crystals and Tionese commendations
a) Tionese commendations drop from normal mode operation bosses, the operation quests, PvE dailies/weeklies or hard mode flashpoint quests.
b) Tionese crystals drop from normal mode operation bosses, the operation quests, hard mode flashpoint quests, PvE dailies/weeklies or from all the hard mode flashpoint bosses.
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Tier 2: Columi (Rating 136)
Purchase this gear with either Columi Commendations or "unassembled" gear token drops.
a) Columi Commendations drop from Hard mode Operation bosses.
b) Columi Unassembled gear tokens drop from normal mode operation bosses.
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Tier 3: Rakata (Rating 140)
Purchase this gear with Rakata "unassembled" gear tokens.
a) Rakata Unassembled gear tokens drop from hard mode operation bosses
Currently the offhand blaster pistol "Ace in the hole" and the main hand blaster pistol "Can't recall the name" are bugged and are shown as 126 rated weapons with mods/stats that are equivalent to Tionese weapons. As I just got my "Ace in the hole" Rakata offhand I hope they realize this bug soon and up the stats on the Rakata Gunslinger weapons to be 140 Rated Rakata equivalents.
I put in a ticket about this bug, but it was closed 60 minutes later with an automated response.
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There are three gear sets and each has a different 2-set and 4-set gear bonus.
1. Enforcer set: Scoundrel Scrapper
2-set bonus: Something to do with Back blast
4-set bonus: +5 total energy
2. Field Medic: Scoundrel Sawbones
2-set bonus:
4-set bonus:
3. Field Tech: Gunslinger
2-set bonus: Using Illegal mods instantly grants you +10 energy.
4-set bonus: Reduces the cost of Quick Draw by 7 energy.
* Belts and bracers do not apply to the set bonus. Cycle through the different belts/bracers for the sets and get the ones with the most cunning. Sometimes it's the field medic set, sometimes enforcer etc...
** Another thing you can do currently: You can swap out the mods in your purple "Set" and still retain the set bonus. This is only recommended if you get a duplicate item (two boots). Soon you will be able to slot out the set bonus into orange gear!
Level 10-11 (Bravado x2)
Smuggler Saboteur (Above)
http://swtordominance.com/swtor-smuggler-gunslinger-build-leveling/
Level 11-14 (Streetwise x3)
Smuggler Saboteur (Above)
Level 15-17 (Independent Anarchy x3)
Smuggler Saboteur (Above)
Level 18-19 (Underworld Hardships x2)
Smuggler Saboteur (Above)
Level 20 (Shock Charge x1)
Smuggler Saboteur (Above)
Level 21-22 (Dealer’s Discount x2)
Smuggler Saboteur (Above)
Level 23-24 (Contingency Charges x2)
Smuggler Saboteur (Above)
Level 25 (Insurrection x1)
Level 26-27 (Arsonist x2)
Smuggler Saboteur (Above)
Level 28-29 (Cool Under Pressure x2)
Smuggler Saboteur (Above)
Level 30 (Sabotage x1)
Level 31-32 (Sieze The Moment x2)
Smuggler Saboteur (Above)
Level 33-34 (Hotwired Defenses x2)
Smuggler Saboteur (Above)
Level 35-37 (Blazing Speed x3)
Smuggler Saboteur (Above)
Level 38-39 (Riot Screen x2)
Smuggler Saboteur (Above)
Level 40 (Incendiary Grenade x1)
Smuggler Saboteur (Above)
Level 41-43 (No Holds Barred x3)
Smuggler Saboteur (Above)
Level 44-45 (Black Market Mods x2)
Smuggler Saboteur (Above)
Level 46 (Open Wound x1)
Level 47-48 (Mortal Wound x2)
Smuggler Saboteur (Above)
Level 49-50 (Sharpshooter x2) 2/31/8
Smuggler Saboteur (Above) Jenna
Smuggler Dirty Fighting (Above)