Jae Hyun Yoo






Riot Game

R&D Team

2016 - Current

  • Develop real-time CGI/Tools for 3D software package to work with or within Unity


Reload Studios

Tool Programmer

2014 – 2016



Walt Disney Animation Studios

Visual Effects Developer

2012 - 2014

  • Created vfx pipeline for Disney's cartoon styled effects for Frozen - Elsa Magic Dress Transformation, Olaf Creation Magic, Elsa Magic in Houdini /  Maya
  • Various challenging vfx shader development for Big Hero 6, Frozen and Wreck It Ralph.
  • General tool programming for fx department pipeline tools - fx animation progress update tools, collective art style integration tool




Senior VFX Artist

2009 – 2012



Sony Pictures Imageworks

Technical Director


CIS Hollywood

Technical Director

Apr 2008 – Apr 2009

  • CG elements  for G.I.Joe, Watchmen, Tropic Thunder, Mummy lll, Beverly Hills Chihuahua, Red Dawn
  • 3d Max tool development for cg artists and render pipeline


Digital Dimension

3D Generalist

2008 – 2008

  • General CG elements for feature film: Get Smart and Pink Panther II


Syndrome Studios

3D Generalist

2006 - 2007

  • Worked as 3D generalist for motion design studios as freelancer



"Winner – Best Game Design" Golden Joystick Awards -

June 2017

Personal Indie-game BestLuck


"Winner – Best Overall Game " Golden Joystick Awards -

June 2017

Personal Indie-game BestLuck


"Heat Finalist" Nordic Game Discovery Contest - Denmark

Apr 2017

Personal Indie-game BestLuck


"Official Selection" Showcase of Game Happens 17 - Italy

Apr 2017

Personal Indie-game BestLuck


Google Chrome Experiment Official Selection

Aug 2016

Machine learning web based application that read emotion from people’s face drawing



Google Devart Competition Top 20 Shortlist

Apr 2014

Leap motion interfaced interactive map explorer got selected as top 20 shortlist




Art Center College of Design

Technical Motion Graphics

2005 – 2006




Game Engine

Unity, Unreal Engine 4, PhaserJS(HTML5 Game Engine)


Programming Language

C#, C++, Javascript, Python, HTML5


Shading Language

GLSL, Houdini VEX


Interactive Frameworks

ThreeJS, OpenFramework, Processing, p5.js


Hardware Related Frameworks

Sony PS4 SCE DSK, Leap API, Oculus API, Razer Hydra API


3D Packages

Houdini - Procedural CGI, Fluid Simulation, RBD, Particle Animation

Blender, Maya - Modeling, Rigging, Texture, Animation

3dsMax - Fluid Simulation, Particle Animation


Front End / Back End Frameworks

AngularJS, NodeJS, ExpressJS, MongoDB, Ionic (Hybrid App Development)



After Effects - Motion Design, Editing

Aesprite - Pixel Art, 2D Animation

Photoshop, Nuke,(sprite art tool)