The F1 in Schools Technology Challenge is the world’s largest secondary school technology program. It involves over nine million students from 17,000 schools in 31 nations.
The patron is Formula1 supremo Bernie Ecclestone along with the Formula1™ teams who are co-patrons
Fast cars, racing, competition, are all terms that get many people excited; However. it is not just about fast cars!
F1 in Schools is a holistic action learning program which focuses on developing long term employability skills. Your participation will help you learn leadership, team building, project management, business planning, public speaking, marketing, collaboration, writing and presentation skills. Skills that will serve you well beyond school!
You can go to this page to register your team and find other relevant information
Team resource and work booklet
Work booklet only
You will need to understand the rules when designing your car, it is important your car meets all the requirements to be ''Legal''.
F1 in Schools is a team-based activity for which you and your friends form a mini-F1 team. You design and manufacture scaled model of an Formula One car and complete four other components of the challenge, scoring marks for each. Teams then compete to find the best in each school, the winners progress to regional competition, regional winners progress to national competition; national winners then compete at The F1 in Schools World Championships.
The Team consists of 5 roles Team Manager, Resources Manager, Manufacturing Engineer, Design Engineer and Graphic Designer. The team size is 3-6 but recommendation would be 4 -5 people.
The five components of the challenge that will be judged:
Specifications
Engineering
Portfolio and Display
Verbal Presentation
Racing
Skills that will be developed:
Team-Building Skills: being responsible to each other.
Design Skills: generating ideas, drawing / sketching / 3D designing.
Problem Solving Skills: rising to a challenge.
Practical Skills: ICT/ design/ sanding / painting / drilling.
Communication Skills: carrying out a team presentation.
Accounting Skills: .raising and managing a team-budget.
Timeframe: Usually meet for one hour per week as The F1 Club
Location: Design technology A005?
Costs: (Only applicable to those teams who wish to compete at the end of term)
An important component of this challenge is to give young students the responsibility for raising and managing a team-budget. We aim to discourage the notion that ‘somebody else will pay’ and instead, foster an approach based around each team being responsible for their own destiny. For a team of six this equates to an average of $200 for each team member to raise. Competition entry fee is extra and may/may not be paid by the school – see below. Examples of good practice include:Corporate sponsors, cake sales/sponsored car-wash/pocket-money etc.
The following costs must be seen as responsibility of the team. Each team is responsible for raising a budget to cover:
Team Identity: designed by the team, printed by a local outlet, T-shirts / caps etc. The team makes this contact and decides how simple or extravagant this will be, depending on their budget.
Team Car Manufacture: charged per car, machined at F1 in Schools centre.
Team Car Wheels and Axles: charged per car, supplied by F1 in Schools. A standard ‘set’ will be issued but the teams are free to source/make their own.
Team Car Painting and Finishing: The team makes this contact and decides how simple or extravagant this will be, depending on their budget.
Competition Entry Fee: charged per team / if held at a F1 Centre facility. Covers F1 in Schools administration, trophies and gifts, refreshments, venue booking.
Competition Entry Fee: should the school decide / if not held in our (F1 Centre) facility.
A proffesional approach would be to produce a team power point presentation outlining the benfits to your sponsor, make sure you accurately list what expenses you expect to incur clearly and comprehensivly.
Aeroflux2 & Koni Kats