A class that can manufacture simple items and fight. Wide range attacks and supportive skills will be a great help to the party. Is recommended for players that want special skills.
Name
Wield Blow
Name
Hammer Wave
Name
Acid Splash
Name
Potion Mist
Name
HP Recovery
Name
SP Recovery
Name
Wide Range
Name
Fire Bottle
Name
Bone Crush
Name
Crack Bind
Name
Item Production
Name
Stunner
Description
Attack skill that swings down, slamming the ground.
Requirement
Axe
Blunt
Dagger
Sword (1H)
Type
Active
3x
AOE on 3rd Hit
Melee
Physical
Description
Attack skill that charges power and creates an intense shock wave. Can be strengthen by long pushing the skill button.
Requirement
Wield Blow 3
Axe
Blunt
Dagger
Sword (1H)
Type
Active
AOE
Melee
Physical
Description
Make a ranged attack by throwing a bottle of sulfuric acid forward. Starts DEF decrease effect.
Requirement
HP Recovery 2
SP Recovery 2
Axe
Blunt
Dagger
Sword (1H)
Type
Active
AOE
Range
Magic
Description
Gives a continuous recovery effect by spouting potion mist.
Requirement
HP Recovery 3
Axe
Blunt
Dagger
Sword (1H)
Type
Active
3x
AOE
Magic
Self
Description
Creates one S, M, or L HP recovery medicine by consuming [ Red Nut ] x2 and [ Clear Bottle ] x1. The higher the skill level, the lower the failure rate.
Requirement
Axe
Blunt
Dagger
Sword (1H)
Type
Active
Description
Creates one S, M, or L SP recovery medicine by consuming [ Blue Nut ] x2 and [ Clear Bottle ] x1. The higher the skill level, the lower the failure rate.
Requirement
Axe
Blunt
Dagger
Sword (1H)
Type
Active
Description
Expand attack range by charging power. Expand attack range of some skills for a period of time.
Requirement
Axe
Blunt
Dagger
Sword (1H)
Type
Active
Self
Description
Generates and throws molotov cocktails.
Requirement
Lv. 25
Axe
Blunt
Dagger
Sword (1H)
Type
Active
4x
AOE
Range
Magic
Description
Blunt weapon only skill. Reduces ones ATK and MATK.
Requirement
Acid Splash 5
Wield Blow 6
Blunt
Type
Active
Melee
Physical
Description
Axe only skill. Powerful attack skill that charges power and splits the ground.
Requirement
Hammer Wave 5
Wield Blow 6
Axe
Type
Active
2x
Melee - Range
Physical
Description
Skill that produces items combining materials.
Requirement
Axe
Blunt
Dagger
Sword (1H)
Type
Active
SP
JEXP
1
2
3360
Description
Gives a stun effect to opponent at a certain rate when received a physical attack. Increases activate rate according to DEX.
Requirement
Axe
Blunt
Dagger
Sword (1H)
Type
Passive
Name
Gain Str
Name
Gain Vit
Name
Gain Int
Name
Gain Men
Name
Gain Dex
Name
Gain HP
Name
Gain SP
Description
Increase 1 STR from training strength. Passive skills will come to effect just by acquiring them.
Type
Passive
Description
Increase 1 VIT from training vitality. Passive skills will come to effect just by acquiring them.
Type
Passive
Description
Increase 1 INT from training intelligence. Passive skills will come to effect just by acquiring them.
Type
Passive
Description
Increase 1 MEN from training mentality. Passive skills will come to effect just by acquiring them
Type
Passive
Description
Increase 1 DEX from training dexterity. Passive skills will come to effect just by acquiring them.
Type
Passive
Description
Increase 20 HP from training life. Passive skills will come to effect just by acquiring them.
Type
Passive
Description
Increase 10 SP from training mind. Passive skills will come to effect just by acquiring them.
Type
Passive