Objective: Each team has a fort with a flag. The goal of the game is to capture the other team's flag and bring it back to the fort.
Materials:
Large playing field
Two flags
Cones or chalk
Set Up:
General Rules:
Divide class into two teams. Assign team A to one end of the playing field and team B to the other. The field between team team's A fort and the center line is considered safe for team A, and the space between team's B fort and the center line is considered safe for team B. Once a member of team A crosses into team B's territory, he or she can be captured and taken to team B's jail and vice-versa. The goal is for each team to cross safely into enemy territory and capture the opposing team's flag. the team members must then attempt to bring it safely back to their own fort.
Capture:
To capture an opposing team member, he or she must be tagged. Once in jail the prisoner must then wait until there is a jailbreak to be released.
Jail:
Once in jail, the prisoner may only be released when a member of their own team reaches the jail without being tagged. All freed prisoners then must return to their own side before making an attempt to capture the flag again.
Safe Territory:
Each member is safe on their own playing side of the field. They are also safe once they enter the opposing team's fort or jail.
Strategy:
Guards are usually set at both the forts and the jails, and the team members plan together to free one another and to move the flag down the field.