DOWNLOADS

All MEST Tactics items will be periodically uploaded here.  I'll update the art and add more when I create them.  The Basic Game rules are fairly set and are Late BETA.  The Advanced Game rules are currently in early ALPHA.  I'll be using groups.google.com/group/mesttactics/ to guide the direction of the game design.

NOTES
Status markers are required and they are on 0.75 circular tokens that can be had from a site like Online Labels.  You can get nice mounting by using 7/8" metal washers, plastic discs from TAP Plastics or by using actual buttons used for cloth.   Another source for mounting the marker images is bingo chips like these at Allied Bingo.  These can also be had as 22MM discs from Dice & Games LTD. Hard-core folks can use a crafter's circular punch cutter, while those in the 'meh' crowd can use whatever.
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
Ċ
View Download
Version 1.60. Except for typos and reference issues, this will be the last 1.x version.  17532k v. 61 Jun 27, 2015, 8:26 PM Robert Kurcina
Ċ
View Download
  540k v. 2 Jun 27, 2015, 8:26 PM Robert Kurcina
Ċ
View Download
In sync with version 1.60.   303k v. 3 Jun 27, 2015, 8:22 PM Robert Kurcina
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
Ċ
View Download
Useful for newbies when learning MEST Basic Rules.  787k v. 6 Feb 15, 2014, 4:13 PM Robert Kurcina
Ċ
View Download
Print out one per player. Use these to note members of an assembly.  479k v. 2 Feb 15, 2014, 4:17 PM Robert Kurcina
Ċ
View Download
In sync with version 1.60  681k v. 3 Jun 26, 2015, 12:31 AM Robert Kurcina
Ċ
View Download
1.2-inch (30mm) status markers to be used instead of beads for status tokens. Mount these upon 1.25-inch (33mm) washers. They are to be placed partially under the affected model.   1094k v. 6 Feb 15, 2014, 4:13 PM Robert Kurcina
Ċ
View Download
A current set of tokens for 0.75" label sheet from Avery.   274k v. 3 Jun 21, 2015, 7:52 PM Robert Kurcina
Ċ
View Download
In sync with version 1.60  695k v. 2 Jun 24, 2015, 6:57 PM Robert Kurcina
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
ą

View Download
  292k v. 3 Jan 26, 2013, 3:51 PM Robert Kurcina
ą

View Download
  316k v. 3 Jan 26, 2013, 3:51 PM Robert Kurcina
ą

View Download
  453k v. 5 Feb 12, 2013, 5:50 PM Robert Kurcina
ą

View Download
  332k v. 2 Sep 13, 2013, 12:00 AM Robert Kurcina
ą

View Download
  269k v. 3 Jan 26, 2013, 3:51 PM Robert Kurcina
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
Ċ
View Download
Create two sets for a total of 18 cards. Each player draws a card at random. Cards identified with a +Faction allow that faction player to roll a Modifier die whenever scoring against the card; a pass awards an additional Resource Point.  1404k v. 5 Aug 18, 2014, 11:39 PM Robert Kurcina
Ċ
View Download
Each player receives a Faction card. Players in the same faction can pool their Faction card abilities.  2905k v. 4 Feb 8, 2014, 11:59 AM Robert Kurcina
Ċ
View Download
Character cards.  7797k v. 5 Feb 16, 2014, 6:42 PM Robert Kurcina
Ċ
View Download
Updated mission brief for CelestiCon 2014. Altered Impale. Better formatting.   125k v. 9 Aug 19, 2014, 12:37 AM Robert Kurcina
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
Ċ
View Download
Resource cards. Print 2 copies of each page. During Set-up place 1 Objective Marker plus 3,4, or 5 per player for Small, Standard, or Large games. Mission Attacker starts by placing one marker within 3" of center of battlefield. Players alternate placement of 1 Objective marker no closer than 3" apart but not further than 8" from the first marker. 1 AP Fiddle action to remove an Objective Marker if in base-contact; draw a Resource card.  Objective Markers are worth 1 Resource Point plus whatever are on the cards drawn. Unless using the "End-game Trigger" rules, each "End-game Trigger" does nothing.    5720k v. 12 Jun 21, 2015, 7:52 PM Robert Kurcina
Ċ
View Download
Tactics cards. These are being play-tested and are used to create variety. Draw 2 cards per player plus 1 per Tactics rating.   1078k v. 9 Jun 21, 2015, 7:52 PM Robert Kurcina