Scan or click on the barcode to download the app!
Add buttons to let the user make the mole move faster or slower.
Add a label to display the speed at which the game is running.
Add a label to keep track of and display the number of times the mole has appeared (moved).
Add a second ImageSprite with a picture of something that the user should not hit, such as a flower. If the user touches it, penalize him by reducing his score or ending the game.
Instead of using a picture of a mole, let the user select a picture with the ContactPicker component.
The MoleMash app showcases the use of the sensors provided by your device, primarily the gyroscope. shows the picture of a mole appearing and disappearing at constant intervals
the game consists in hitting the mole by tapping on it
the Reset button resets the game.
the game shows the number of hits and number of misses using Labels
You can see a description and a walk-through of the app here
You can download the app source from here